Template:Sorcery Powers: Difference between revisions
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ROWiki>Robot Onteron mNo edit summary |
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<onlyinclude>{{powers | {{{1|}}} | name = Sorcery | <onlyinclude>{{powers | {{{1|}}} | name = Sorcery | ||
| Force Armor | | Force Armor | ||
| Shifting Silhouette | | Shifting Silhouette | ||
| Friendly Shielding | | Friendly Shielding | ||
| Mind Blank | | Mind Blank | ||
| Mirage | | Mirage | ||
| Karma Mirror | | Karma Mirror | ||
| Sanctuary | | Sanctuary | ||
| Insightful | | Insightful | ||
| Tremor | | Tremor | ||
| Steel Skin | | Steel Skin | ||
}}</onlyinclude> | }}</onlyinclude> |
Revision as of 17:54, 16 July 2009
edit this table | ||||||||
Name | Pos. | Type | Casting | Cooldown | Duration | Range | Area | |
---|---|---|---|---|---|---|---|---|
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Force Armor | 1 | Constant | 2 | 70 | 60 | ||
A force field is created that grants the conjurer extra protection. | ||||||||
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Shifting Silhouette | 2 | Constant | 3 | 50 | 40 | 20 | |
Increases the target's evade chance. | ||||||||
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Friendly Shielding | 3 | Constant | 1.5 | 25 | 60 | 25 | |
Gives an ally additional protection. | ||||||||
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Mind Blank | 4 | Activable | 1 | 60 | |||
The conjurer gets resistance to crowd control effects. | ||||||||
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Mirage | 5 | Constant | 1 | 60 | 30 | 3 | |
Improves the conjurer's knock down resistance. | ||||||||
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Karma Mirror | 5 | Constant | 1 | 60 | 30 | ||
Reflects part of the damage received while the spell is active. | ||||||||
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Sanctuary | 8 | Constant | 1.5 | 70 | 10,12,14,16,20 | ||
Makes the conjurer invulnerable, but unable to attack. | ||||||||
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Insightful | 9 | Passive | |||||
The caster gains a duration bonus to all powers received from allies or himself. | ||||||||
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Tremor | 9 | Constant | 3 | 60 | 4,6,8,10,12 | 25 | 10 |
The opponents in the tremor area become dizzy and can't use spells. | ||||||||
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Steel Skin | 10 | Constant | 1 | 180 | 20,25,30,35,40 | ||
The conjurer creates a magic mantle that significantly reduces slashing, piercing and blunt damage. |