Force Armor
		
		
		
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"Magic armor, lighter than a knight's"
Force Armor is a Conjurer power: the 1st of the Sorcery discipline.
A force field is created that grants the conjurer extra protection. 
        | 
       Type: Constant | 
| Discipline level: 1 | |
| Character level: 1 | |
| Affects: SelfCasting time: 2sCooldown time: 70sGlobal Cooldown: Short | |
| Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | 
|---|---|---|---|---|---|
| Mana cost | 60 | 75 | 90 | 105 | 120 | 
| Spell duration | 60s | ||||
| Buffs | |||||
| Protection | 10% | 15% | 20% | 25% | 30% | 
Notes

Force armor gives the conjurer a boost to his regular armor. Even at its lowest level, it can protect the conjurer enough in a battle to hide further behind his allies. When at its highest, the conjurer can survive noticeably longer, though the cooldown is longer than the duration by 10 seconds, leaving a gap in this protection.
The gap can be reduced to 1 second by using Insightful at it's maximum (60s *1.15=69s)
Documented changes
- Version 1.6.3 (2010/9/21): Cooldown and duration increased. Protection bonus decreased.
 
