Karma Mirror
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"The Gods don't like when you bully one of their priests"
Karma Mirror is a Conjurer power: the 5th of the Sorcery discipline.
Reflects part of the damage received while the spell is active.
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Type: Constant |
Discipline level: 9 | |
Character level: 17 | |
Affects: Self, multiple opponentsCasting time: 1sCooldown time: 60sGlobal Cooldown: Short |
Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|
Mana cost | 75 | 90 | 105 | 120 | 135 |
Spell duration | 30s | ||||
Buffs | |||||
Return damage | +10% | +15% | +20% | +25% | +30% |
Notes
Karma Mirror reflects damage received much like the archer's Retaliation spell. When used correctly and timed well, this spell can often cause the enemy to kill himself. The more enemies attacking, the less effective this becomes though, due to the distribution of the reflected damage.
Certain spells are not affected by this damage reduction, such as a warlock's Soulkeeper or Vampirism and a marksman's Ethereal Arrow.
Combined with Energy Barrier, Heal Self and Regenerate Self a Conjurer can create a very effective defense.