Template:Life Powers

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  Name Pos. Type Casting Cooldown Duration Range Area
Heal Ally 1 Direct 0.5 5 25
Heals an ally.
Heal Self 2 Direct 1 15
Heals the caster.
Resurrect 3 Constant 6 120 0,0,30 8
Brings an ally back to life. In higher levels it also gives improved hit chance, armor bonus and invulnerability.
Regenerate Ally 4 Constant 0.5 20 30 25
Heals an ally over time.
Regenerate Self 5 Constant 1 30 30
Heals the caster over time.
Divine Intervention 6 Constant 1 110 10,20,35,50,70 25
Makes the ally immune to non-damaging powers.
Life Savior 7 Direct 1.5 60 20
Heals an ally to a large extent.
Greater Regeneration 8 Constant 1.5 180 30 10
Power that heals all allies near the caster over time.
Greater Healing 9 Direct 1.5 120 6
Power that heals all allies in an area.
Mass Resurrection 10 Direct 5 300 6
Revives the allies near the conjurer.