Sanctuary: Difference between revisions

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ROWiki>Erica conjurer
m Added some notes about what was changed and what can be cast
ROWiki>Erica conjurer
notes, gcd
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   | casting    = 1.5
   | casting    = 1.5
   | cooldown    = 70
   | cooldown    = 70
  | gcd        = Very Short
   | cost        = 230, 260, 290, 320, 350
   | cost        = 230, 260, 290, 320, 350
   | duration    = 10, 12, 14, 16, 20
   | duration    = 10, 12, 14, 16, 20
   | buff        = [[Sanctuary (Game Mechanic)|Sanctuary]]
   | buff        = Sanctuary
   | quote      = "I am the chosen one of the gods. None will interrupt my righteous duty"
   | quote      = "I am the chosen one of the gods. None will interrupt my righteous duty"
   | notes = <!-- type general notes on power under here -->
   | notes = <!-- type general notes on power under here -->
Line 19: Line 20:
Most direct conjurer spells will work under sanctuary. Notably, [[Dispel Magic]], [[Mass Dispel Magic]], and [[Greater Regeneration]] will not work. However conjurers may cast [[Mana Pylon]] and [[Greater Healing]] under the effects of sanctuary.
Most direct conjurer spells will work under sanctuary. Notably, [[Dispel Magic]], [[Mass Dispel Magic]], and [[Greater Regeneration]] will not work. However conjurers may cast [[Mana Pylon]] and [[Greater Healing]] under the effects of sanctuary.


In version 1.0 of the game, a small 0.5s casting time was added to this spell. Prior to that it was instant casting.
Combined with [[Resurrect]], a conjurer can go into dangerous areas to revive a fallen ally.


In version 1.0.7 of the game, the spell received a severe nerf, with the casting time increased from 0.5s to 1.5s, and the duration reduced from 10, 15, 20, 25, 30 to 10, 12, 14, 17, 20.
Note that Sanctuary will dispel positive buffs such as [[Arcane Devotion]] and [[Energy Barrier]], but will not dispel negative effects such as damage over time spells
 
In version 1.6.3, the spell was fixed so that buffs are removed only if the spell is sucessfully cast.
}}
}}

Revision as of 14:07, 9 December 2010

"I am the chosen one of the gods. None will interrupt my righteous duty"


Sanctuary is a Conjurer power: the 7th of the Sorcery discipline.

The conjurer creates an invulnerability zone. He will not be able to attack or be attacked, but he will be able to move. (Removes any positive effect that is active on the caster)
Type: Constant
Discipline level: 13
Character level: 25
Affects: SelfCasting time: 1.5sCooldown time: 70sGlobal Cooldown: Very Short
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 230 260 290 320 350
Spell duration 10s 12s 14s 16s 20s
 
Buffs
Sanctuary

Notes

A conjurer in Sanctuary

Despite the text "invulnerabilty zone" in the spell's description, this spell only affects the caster.

Most direct conjurer spells will work under sanctuary. Notably, Dispel Magic, Mass Dispel Magic, and Greater Regeneration will not work. However conjurers may cast Mana Pylon and Greater Healing under the effects of sanctuary.

Combined with Resurrect, a conjurer can go into dangerous areas to revive a fallen ally.

Note that Sanctuary will dispel positive buffs such as Arcane Devotion and Energy Barrier, but will not dispel negative effects such as damage over time spells