Dispel Magic
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"A small zap of disruptive energy can easly cleanse curses"
Dispel Magic is a Mage power: the 7th of the Enchantments discipline.
Relieves all spells active on the target. A person under the influence of Darkness cannot be a target of this spell.
|
Type: Direct |
Discipline level: 13 | |
Character level: 25 | |
Affects: Single allyCasting time: 0.5s Range: 25mCooldown time: 10sGlobal Cooldown: Very Short |
Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|
Mana cost | 130 | 150 | 170 | 190 | 210 |
Buffs | |||||
Chance to dispel | 40% | 55% | 70% | 85% | 100% |
Notes
This handy spell can dispel every negative spell excepting Darkness, not only on the mage but also on his allies. It can get rid of Pricking Ivy, skills with DOT and movement reductions among others. When used on an ally it can also dispel dizziness, knocks, and stuns. Its cooldown and casting time are very short too, allowing quick escapes when immobilized.
Dispel Magic won't dispel any positive effect on the target.
Dispel Magic can be cast on the caster by clicking on the ground so that nothing is targeted. Dispel Magic will then default to the caster.
Note that Dispel Magic cannot be cast if a Conjurer is in Sanctuary.
Documented changes
- Version 0.9.30 (2008/5/13): Now works as expected. Cooldown increased.