Template:Vanguard Powers

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  Name Pos. Type Casting Cooldown Duration Range Area
Challenge 1 Constant 1 15 20,25,30,35,40 25
Reduces an enemy's hit chance.
Taunt 2 Constant 0.5 20 25
Makes that the hunter's pet lose armour and lose their control(it is being questioned of the latter works correctly).
Feint 3 Constant 0 35 2,3,4,5,6 0
Knocks an enemy down.
Protector Temple 4 Passive
Passively increases the knight's constitution.
Offensive Stance 5 Activable 0.5 10
Increases damage at the cost of evasion and protection.
Defensive Support 6 Constant 1.5 30
Increases protection to crowd control effect, reduces warrior's movement speed.
Troll's Skin 7 Constant 1 270 240
Temporarily increases the knight's health.
Knight's Haste 8 Constant 0 100 4
Temporarily boosts Knight's speed.
Heroic Presence 9 Aura 1.5 90 60 6
Aura that drastically increases surrounding allies' armour points.
Army of One 10 Constant 0.5 50 20
Significantly increases the knight's physical and magical resistance.