Template:Vanguard Powers
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edit this table | ||||||||
Name | Pos. | Type | Casting | Cooldown | Duration | Range | Area | |
---|---|---|---|---|---|---|---|---|
Challenge | 1 | Constant | 1 | 15 | 20,25,30,35,40 | 25 | ||
Reduces an enemy's hit chance. | ||||||||
Taunt | 2 | Constant | 0.5 | 20 | 25 | |||
Makes that the hunter's pet lose armour and lose their control(it is being questioned of the latter works correctly). | ||||||||
Feint | 3 | Constant | 0 | 35 | 2,3,4,5,6 | 0 | ||
Knocks an enemy down. | ||||||||
Protector Temple | 4 | Passive | ||||||
Passively increases the knight's constitution. | ||||||||
Offensive Stance | 5 | Activable | 0.5 | 10 | ||||
Increases damage at the cost of evasion and protection. | ||||||||
Defensive Support | 6 | Constant | 1.5 | 30 | ||||
Increases protection to crowd control effect, reduces warrior's movement speed. | ||||||||
Troll's Skin | 7 | Constant | 1 | 270 | 240 | |||
Temporarily increases the knight's health. | ||||||||
Knight's Haste | 8 | Constant | 0 | 100 | 4 | |||
Temporarily boosts Knight's speed. | ||||||||
Heroic Presence | 9 | Aura | 1.5 | 90 | 60 | 6 | ||
Aura that drastically increases surrounding allies' armour points. | ||||||||
Army of One | 10 | Constant | 0.5 | 50 | 20 | |||
Significantly increases the knight's physical and magical resistance. |