Feint
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"I'm here! No here! Come on, catch me!"
Feint is a Knight power: the 3rd of the Vanguard discipline.
Misleading maneuver.
|
Type: Constant |
Discipline level: 5 | |
Character level: 9 | |
Affects: Single opponentCasting time: 0s (Instant) Range: Weapon rangeCooldown time: 35sGlobal Cooldown: Normal |
Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|
Mana cost | 70 | 100 | 130 | 160 | 200 |
Spell duration | 2s | 3s | 4s | 5s | 6s |
Debuffs on enemies | |||||
Knock down |
Notes
A basic Knight Knock down. Feint is excellent for keeping people vulnerable and unable to attack. Note that it deals no damage and cannot be used against targets buffed with Divine Intervention. Being a non damaging power means that it can be cast while the knight is buffed with Defensive Stance
Feint is similar to Kick in that it can be casted during any point in the attack cycle in between attacks.
Being a range 0 power indicates that the range is determined by the range of the equipped weapon. Feint can be used effectively with a spear to knock opponents who might be outside of normal meele range.
Documented changes
- Version 1.10.9 (2014/8/28): Duration reduced, cool down increased, mana cost increased.
- Version 1.7.8 (2011/9/15): Changed to a knight only power.
- Version 1.7.7 (2011/8/30): Duration reduced
- Version 1.0.7 (2010/7/20): Range changed to weapon range.