Feint

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"I'm here! No here! Come on, catch me!"


Feint is a Knight power: the 3rd of the Vanguard discipline.

Misleading maneuver.
Type: Constant
Discipline level: 5
Character level: 9
Affects: Single opponentCasting time: 0s (Instant) Range: Weapon rangeCooldown time: 35sGlobal Cooldown: Normal
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 70 100 130 160 200
Spell duration 2s 3s 4s 5s 6s
 
Debuffs on enemies
Knock down

Notes

A basic Knight Knock down. Feint is excellent for keeping people vulnerable and unable to attack. Note that it deals no damage and cannot be used against targets buffed with Divine Intervention. Being a non damaging power means that it can be cast while the knight is buffed with Defensive Stance

Feint is similar to Kick in that it can be casted during any point in the attack cycle in between attacks.

Being a range 0 power indicates that the range is determined by the range of the equipped weapon. Feint can be used effectively with a spear to knock opponents who might be outside of normal meele range.

Documented changes

  • Version 1.10.9 (2014/8/28): Duration reduced, cool down increased, mana cost increased.
  • Version 1.7.8 (2011/9/15): Changed to a knight only power.
  • Version 1.7.7 (2011/8/30): Duration reduced
  • Version 1.0.7 (2010/7/20): Range changed to weapon range.