Taunt

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"Come here, kitty kitty kitty"


Taunt is a Knight power: the 2nd of the Vanguard discipline.

Makes a monster angry towards the Knight, the monster's protection is reduced and its aggressivity increased. It also works against Conjurers' summons and Hunters' pets.
Type: Constant
Discipline level: 3
Character level: 5
Affects: PetCasting time: 0.5s Range: 25mCooldown time: 20sGlobal Cooldown: Short
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 50 65 80 95 110
 
Debuffs on enemies
Protection -40% -50% -60% -70% -80%
Aggressiveness +150 +300 +500 +1000 +1500

Notes

Taunt is a nice power while grinding, increasing the amount of damage a Knight will deal to her target. While the cooldown of 20 seconds is probably too long to use for every creature, it is a helpful spell.