Template:Vanguard Powers
Stone Temple
| edit this table | ||||||||
| Name | Pos. | Type | Casting | Cooldown | Duration | Range | Area | |
|---|---|---|---|---|---|---|---|---|
| Challenge | 1 | Constant | 1 | 15 | 20,25,30,35,40 | 25 | ||
| Reduces an enemy's hit chance. | ||||||||
| Taunt | 2 | Constant | 0.5 | 20 | 25 | |||
| Makes that the hunter's pet lose armour and lose their control(it is being questioned of the latter works correctly). | ||||||||
| Intimidate | 8 | Constant | 0 | 6 | 6,7,8,9,10 | 12 | ||
| Slows down the target's movement speed | ||||||||
| Offensive Stance | 5 | Activable | 0.5 | 10 | ||||
| Increases damage at the cost of evasion and protection. | ||||||||
| Awareness | 6 | Constant | 1 | 90 | 30 | |||
| Opponents hitting the knight have an increased chance to miss. | ||||||||
| Troll's Skin | 7 | Constant | 1 | 270 | 240 | |||
| Temporarily increases the knight's health. | ||||||||
| Arcane Constitution | 8 | Passive | ||||||
| The knight has passively increased magical defense. | ||||||||
| Heroic Presence | 9 | Aura | 1.5 | 90 | 60 | 6 | ||
| Aura that drastically increases surrounding allies' armour points. | ||||||||
| Army of One | 10 | Constant | 0.5 | 50 | 20 | |||
| Significantly increases the knight's physical and magical resistance. | ||||||||