Injury

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Revision as of 20:18, 9 December 2011 by ROWiki>-Mongoose- (Initial Import, not done editting yet)
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Injury is a Falling Damage power.

With a powerful strike, the enemy is thrown to the ground.
Type: Constant
Affects: Single opponentCasting time: 0s (Instant)Cooldown time: 0sGlobal Cooldown: Very Short
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 0 0 0 0 0
Spell duration 8s
 
Damage to enemies
Damage Falling Damage
 
Debuffs on enemies
Knock down 2 seconds
Movement speed -25%

Notes

The Injury has 3 parts, the damage, the knock down and the movement speed debuff.

The damage is proportional to the height of the fall. The player must fall more than 5 m to be injured. Falling more than 10 m will cause a Major Injury.

The Knock down lasts for 2 seconds. The animation

Documented changes