Template:Vanguard Powers
Stone Temple
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Name | Pos. | Type | Casting | Cooldown | Duration | Range | Area | |
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Challenge | 1 | Constant | 1 | 15 | 20,25,30,35,40 | 25 | |
Reduces an enemy's hit chance. | ||||||||
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Taunt | 2 | Constant | 0.5 | 20 | 25 | ||
Makes that the hunter's pet lose armour and lose their control(it is being questioned of the latter works correctly). | ||||||||
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Provoking Blow | 3 | Constant | 0 | 20 | 20,25,30,35,40 | ||
Reduces an enemy's concentration and dexterity. | ||||||||
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Rigorous Preparation | 5 | Constant | 1 | 90 | 30 | ||
Reduces the target's chance to hit or deal a critical hit to the knight. | ||||||||
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Awareness | 6 | Constant | 1 | 90 | 30 | ||
Opponents hitting the knight have an increased chance to miss. | ||||||||
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Troll's Skin | 7 | Constant | 1 | 270 | 240 | ||
Temporarily increases the knight's health. | ||||||||
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Arcane Constitution | 8 | Passive | |||||
The knight has passively increased magical defense. | ||||||||
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Heroic Presence | 9 | Aura | 1.5 | 90 | 60 | 6 | |
Aura that drastically increases surrounding allies' armour points. | ||||||||
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Army of One | 10 | Constant | 0.5 | 50 | 20 | ||
Significantly increases the knight's physical and magical resistance. |