Greater Regeneration: Difference between revisions

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(Correcting duration 60->30 sec)
ROWiki>Erica conjurer
m (1.6.4 Casting Time decrease)
Line 7: Line 7:
   | description = Continually heals all allies around the mage.
   | description = Continually heals all allies around the mage.
   | affects    = Self + Nearby allies
   | affects    = Self + Nearby allies
   | casting    = 3
   | casting    = 1.5
   | cooldown    = 180
   | cooldown    = 180
   | area        = 10
   | area        = 10

Revision as of 20:37, 6 October 2010

"Don't fear brothers! For I'm an avatar of the light!"


Greater Regeneration is a Conjurer power: the 8th of the Life discipline.

Continually heals all allies around the mage.
Type: Constant
Discipline level: 15
Character level: 29
Affects: Self + Nearby alliesCasting time: 1.5sArea: 10mCooldown time: 180sGlobal Cooldown:
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 320 360 400 440 480
Spell duration 30s
 
Restore
Health +50 +75 +100 +125 +150
Health (per second) +10 +15 +20 +25 +30

Notes

A conjurer running Greater Healing

One minute of constant health regeneration for any number of allies that steps close to the mage, very nice in any situation. This spell can help conjurers that need to heal many targets alone, and also it helps gather people around him to keep him safe. Adding Mana Communion is a great combination. The only problem with this, as with all good aura buffs, is the big exposure to any offensive area skills.

Greater Regeneration will affect allies near the conjurer, not near the targetted ally. Additional, it may not be cast under the effects of Sanctuary.