Master of Doom: Difference between revisions

From Regnum Online Wiki
Jump to navigation Jump to search
ROWiki>Onteron
mNo edit summary
ROWiki>Onteron
area and duration reduced in 1.06 update
Line 8: Line 8:
     | casting    = 2.5
     | casting    = 2.5
     | cooldown    = 180
     | cooldown    = 180
     | area        = 15
     | area        = 10
     | cost        = 520,540,560,580,600
     | cost        = 520,540,560,580,600
     | duration    = 60
     | duration    = 40
     | debuff      = [[Penalty to Constitution|Constitution]]: -10,-15,-20,-25,-30;
     | debuff      = [[Constitution]]: -10,-15,-20,-25,-30;
                     Dizzy (chance): 20%,40%,60%,80%,100%
                     Dizzy (chance): 20%,40%,60%,80%,100%
     | quote      = "Feel the darkness crushing your will! Bow to the ultimate necromancer!"
     | quote      = "Feel the darkness crushing your will! Bow to the ultimate necromancer!"

Revision as of 14:25, 21 May 2009

"Feel the darkness crushing your will! Bow to the ultimate necromancer!"


Master of Doom is a Warlock power: the 10th and final of the Necromancy discipline.

Enemies entering the aura are weakened and cannot cast spells.
Type: Aura
Discipline level: 19
Character level: 37
Affects: Nearby enemiesCasting time: 2.5sArea: 10mCooldown time: 180sGlobal Cooldown:
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 520 540 560 580 600
Spell duration 40s
 
Debuffs on enemies
Constitution -10 -15 -20 -25 -30
Dizzy (chance) 20% 40% 60% 80% 100%

Notes

A warlock that manages to cast this and get close to the enemy will cause two general responses. Mages will most likely run to try and get out of the area of effect, since they can't effectively fight under those conditions. However, warriors and archers will make the warlock their target and try to kill it fast in order to regain order. Exceptions for this skill's effect are Barbarians under Unstoppable Madness, Conjurers under Sanctuary and anyone under Divine Intervention.

Given the spell's power, it has an obvious animation. The casting warlock is recognized as a dark radiation is emanating from its feet.