Ignis Quests: Difference between revisions
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-->{{: New Weapons (Ignis Warrior) | {{{1|}}} }}<!-- | -->{{: New Weapons (Ignis Warrior) | {{{1|}}} }}<!-- | ||
-->{{: Deliveries - Arrows (Archer only) | {{{1|}}} }}<!-- | -->{{: Deliveries - Arrows (Archer only) | {{{1|}}} }}<!-- | ||
-->{{: Deliveries - Clothing (Archers only) | {{{1|}}} }}<!-- | |||
-->{{: Deliveries - Swords (Archers only) | {{{1|}}} }}<!-- | |||
-->{{: Deliveries - Elixirs (Archers only) | {{{1|}}} }}<!-- | |||
-->{{: The Harbor | {{{1|}}} }}<!-- | |||
-->{{: Novice Training (for Warriors) Novice Training (for Warriors) | {{{1|}}} }}<!-- | |||
-->{{: Gaining Confidence - The Approach | {{{1|}}} }}<!-- | |||
-->{{: Prayer | {{{1|}}} }}<!-- | |||
-->{{: Noisy Nights | {{{1|}}} }}<!-- | |||
-->{{: Partners - Protect the Hunting | {{{1|}}} }}<!-- | |||
-->{{: Spoils of the Sea | {{{1|}}} }}<!-- | |||
-->{{: Salamanders Salamanders | {{{1|}}} }}<!-- | |||
-->{{: Shipwreck Shipwreck | {{{1|}}} }}<!-- | |||
-->{{: Spider Queen | {{{1|}}} }}<!-- | |||
-->{{: Gaining Confidence - The Medallion | {{{1|}}} }}<!-- | |||
-->{{: Partners - Protect the Fishing | {{{1|}}} }}<!-- | |||
-->{{: Census - The Citizens | {{{1|}}} }}<!-- | |||
-->{{: Fallen Grace | {{{1|}}} }}<!-- | |||
-->{{: The Mine | {{{1|}}} }}<!-- | |||
-->{{: Beginner's Duel (for Warriors) | {{{1|}}} }}<!-- | |||
-->{{: True Story | {{{1|}}} }}<!-- | |||
-->{{: Gaining Confidence - The Stone | {{{1|}}} }}<!-- | |||
-->{{: Business - The Supplier | {{{1|}}} }}<!-- | |||
-->{{: Contaminated Water - Clear the perimeter | {{{1|}}} }}<!-- | |||
-->{{: Partners - Clearing the Path | {{{1|}}} }}<!-- | |||
-->{{: Census - The Traders | {{{1|}}} }}<!-- | |||
-->{{: Kill Lich Barukahn | {{{1|}}} }}<!-- | |||
-->{{: Resting Souls | {{{1|}}} }}<!-- | |||
-->{{: Afmali needs | {{{1|}}} }}<!-- | |||
-->{{: Water Mill (for Warriors) | {{{1|}}} }}<!-- | |||
-->{{: Census - The Guards | {{{1|}}} }}<!-- | |||
-->{{: Rikus' Phobia | {{{1|}}} }}<!-- | |||
-->{{: The Tower (For Warriors) | {{{1|}}} }}<!-- | |||
-->{{: The Forge | {{{1|}}} }}<!-- | |||
-->{{: Gol-Tar Camp | {{{1|}}} }}<!-- | |||
-->{{: Apprentice Assignment I | {{{1|}}} }}<!-- | -->{{: Apprentice Assignment I | {{{1|}}} }}<!-- | ||
-->{{: Contaminated Water - Medicine for Everybody | {{{1|}}} }}<!-- | -->{{: Contaminated Water - Medicine for Everybody | {{{1|}}} }}<!-- |
Revision as of 14:45, 29 December 2009
InitiationInitiation IIDeliveries - Arrows (Archer only)Deliveries - Clothing (Archers only)Deliveries - Swords (Archers only)Deliveries - Elixirs (Archers only)Novice Training (for Warriors) Novice Training (for Warriors)Gaining Confidence - The ApproachPrayerNoisy NightsPartners - Protect the HuntingSalamanders SalamandersShipwreck ShipwreckGaining Confidence - The MedallionPartners - Protect the FishingCensus - The CitizensBeginner's Duel (for Warriors)Gaining Confidence - The StoneBusiness - The SupplierContaminated Water - Clear the perimeterPartners - Clearing the PathCensus - The TradersCensus - The GuardsThe ForgeApprentice Assignment IContaminated Water - Medicine for EverybodyApprentice Assignment III
Name | Lvl | Given by | Area | Mobs to Kill | XP | Gold |
---|---|---|---|---|---|---|
New Weapons (for Warrior) | 3 |
|
50 | 0 | ||
The Harbor | 3 |
|
165 | 100 | ||
Spoils of the Sea | 4 |
|
120 | 300 | ||
Spider Queen | 4 |
|
150 | 400 | ||
Fallen Grace | 5 |
|
150 | 250 | ||
The Mine | 5 |
|
200 | 500 | ||
True Story | 5 |
|
150 | 200 | ||
Kill Lich Barukahn | 6 |
|
350 | 0 | ||
Resting Souls | 6 |
|
200 | 450 | ||
Afmali needs | 6 |
|
200 | 450 | ||
Water Mill | 6 | Essadi Village | 250 | 450 | ||
Rikus' Phobia | 7 |
|
450 | 600 | ||
The Tower | 7 | Essadi Village | 350 | 350 | ||
Gol-Tar Camp | 7 |
|
300 | 600 |
See also
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