Ethereal Arrow: Difference between revisions
Jump to navigation
Jump to search
ROWiki>Zergling565 1.0.8 update: casting time added |
ROWiki>Torg Snowflake No edit summary |
||
Line 15: | Line 15: | ||
<noinclude> | <noinclude> | ||
| notes = | | notes = When close to death, enemies might attempt to use defense increasing spells (like [[Magic Barrier]] or [[Army of One]]). This is one of the few skills able to punch health while ignoring all protection (Exept of course invulnerability effects, like [[Player Death|Ressurection Sickness]] or [[Sanctuary]]). A very useful finishing move. | ||
</noinclude>}}</onlyinclude> | </noinclude>}}</onlyinclude> |
Revision as of 13:50, 9 August 2010
"No armor... no magic... nothing will protect you now"
Ethereal Arrow is a Marksman power: the 6th of the Arrow Mastery discipline.
![]() An etheral arrow that passes through all defenses.
|
Type: Direct |
Discipline level: 11 | |
Character level: 21 | |
Affects: Single opponentCasting time: 1s Range: Weapon rangeCooldown time: 40sGlobal Cooldown: |
Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|
Mana cost | 75 | 110 | 145 | 180 | 215 |
Damage to enemies | |||||
Health | -100 | -225 | -350 | -475 | -600 |
Notes
When close to death, enemies might attempt to use defense increasing spells (like Magic Barrier or Army of One). This is one of the few skills able to punch health while ignoring all protection (Exept of course invulnerability effects, like Ressurection Sickness or Sanctuary). A very useful finishing move.