Hinder: Difference between revisions

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   | position    = 9
   | position    = 9
   | type        = Constant
   | type        = Constant
  | summary    = Slows down enemies in an area around the selected target.
   | description = The enemy movement and attack is hampered.
   | description = The enemy movement and attack is hampered.
   | affects    = Multiple enemies
   | affects    = Multiple opponents
   | casting    = 1
   | casting    = 1
   | range      = 0
   | range      = 0
   | cooldown    = 60
   | cooldown    = 60
  | gcd        = Short
   | area        = 6
   | area        = 6
   | cost        = 75,125,175,225,275
   | cost        = 75,125,175,225,275
   | duration    = 30
   | duration    = 30
   | debuff      = Hit chance: -10%,-20%,-30%,-40%,-50%;
   | debuff      = [[Hit chance]]: -10%,-20%,-30%,-40%,-50%;
                   Movement speed: -5%,-7%,-9%,-12%,-15%
                   [[Movement|Movement speed]]: -5%,-7%,-9%,-12%,-15%
 
   | quote      = "Trying to run is frustrating and useless"
   | quote      = "Trying to run is frustrating and useless"


<noinclude>
<noinclude>
   | notes =
   | notes = Hinder is nice for controlling groups of enemies, and preventing them from running. Combined with [[Ensnaring Arrow]], [[Hunters]] can severely limit a target's movement ability.


</noinclude>}}</onlyinclude>
</noinclude>}}</onlyinclude>

Latest revision as of 17:56, 6 November 2020

"Trying to run is frustrating and useless"


Hinder is a Archer power: the 9th of the Short Bows discipline.

The enemy movement and attack is hampered.
Type: Constant
Discipline level: 17
Character level: 33
Affects: Multiple opponentsCasting time: 1s Range: Weapon rangeArea: 6mCooldown time: 60sGlobal Cooldown: Short
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 75 125 175 225 275
Spell duration 30s
 
Debuffs on enemies
Hit chance -10% -20% -30% -40% -50%
Movement speed -5% -7% -9% -12% -15%

Notes

Hinder is nice for controlling groups of enemies, and preventing them from running. Combined with Ensnaring Arrow, Hunters can severely limit a target's movement ability.