Hinder: Difference between revisions

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<onlyinclude>{{skill | {{{1|}}} | name = Hinder
<onlyinclude>{{skill | {{{1|}}} | name = Hinder
    | class      = Archer
  | class      = Archer
    | discipline  = Short Bows
  | discipline  = Short Bows
    | position    = 9
  | position    = 9
    | type        = Constant
  | type        = Constant
     | description = The enemy's movement and attack is hampered.
  | summary     = Slows down enemies in an area around the selected target.
     | casting    = 1
  | description = The enemy movement and attack is hampered.
    | range      = <!-- Range (number only) -->
  | affects     = Multiple opponents
    | cooldown    = 60
  | casting    = 1
    | area        = 6
  | range      = 0
    | cost        = 75,125,175,225,275
  | cooldown    = 60
    | duration    = 30
  | gcd        = Short
    | damage      = <!-- Damage to enemy health/mana -->
  | area        = 6
    | debuff      = Hit Chance: -10%,-20%,-30%,-40%,-50%;
  | cost        = 75,125,175,225,275
Movement Reduction: -5%,-7%,-9%,-12%,-15%
  | duration    = 30
    | selfdebuff  = <!-- Any negative status changes or effects to self --> 
  | debuff      = [[Hit chance]]: -10%,-20%,-30%,-40%,-50%;
    | restore    = <!-- Increases to self/ally health/mana -->
                  [[Movement|Movement speed]]: -5%,-7%,-9%,-12%,-15%
    | buff        = <!-- Any positive status changes/effects to self/allies -->
  | quote      = "Trying to run is frustrating and useless"
    | other      = <!-- Any other per-level values -->
 
    | quote      = "Dance for me!"
<noinclude>
}}</onlyinclude>
  | notes = Hinder is nice for controlling groups of enemies, and preventing them from running. Combined with [[Ensnaring Arrow]], [[Hunters]] can severely limit a target's movement ability.
 
</noinclude>}}</onlyinclude>

Latest revision as of 17:56, 6 November 2020

"Trying to run is frustrating and useless"


Hinder is a Archer power: the 9th of the Short Bows discipline.

The enemy movement and attack is hampered.
Type: Constant
Discipline level: 17
Character level: 33
Affects: Multiple opponentsCasting time: 1s Range: Weapon rangeArea: 6mCooldown time: 60sGlobal Cooldown: Short
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 75 125 175 225 275
Spell duration 30s
 
Debuffs on enemies
Hit chance -10% -20% -30% -40% -50%
Movement speed -5% -7% -9% -12% -15%

Notes

Hinder is nice for controlling groups of enemies, and preventing them from running. Combined with Ensnaring Arrow, Hunters can severely limit a target's movement ability.