Hinder: Difference between revisions

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New page: ''The enemy's movement and attack is hampered.'' '''Casting:''' 1 '''Range:''' 0 '''Cooldown:''' 60 '''Area:''' 6 '''Duration:''' 30 '''Cost (mana):''' *Level 1: 75 *Le...
 
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''The enemy's movement and attack is hampered.''
<onlyinclude>{{skill | {{{1|}}} | name = Hinder
  | class      = Archer
  | discipline  = Short Bows
  | position    = 9
  | type        = Constant
  | summary    = Slows down enemies in an area around the selected target.
  | description = The enemy movement and attack is hampered.
  | affects    = Multiple opponents
  | casting    = 1
  | range      = 0
  | cooldown    = 60
  | gcd        = Short
  | area        = 6
  | cost        = 75,125,175,225,275
  | duration    = 30
  | debuff      = [[Hit chance]]: -10%,-20%,-30%,-40%,-50%;
                  [[Movement|Movement speed]]: -5%,-7%,-9%,-12%,-15%
  | quote      = "Trying to run is frustrating and useless"


'''Casting:''' 1
<noinclude>
  | notes = Hinder is nice for controlling groups of enemies, and preventing them from running. Combined with [[Ensnaring Arrow]], [[Hunters]] can severely limit a target's movement ability.


'''Range:''' 0
</noinclude>}}</onlyinclude>
 
'''Cooldown:''' 60
 
'''Area:''' 6
 
'''Duration:''' 30
 
'''Cost (mana):'''
*Level 1: 75
*Level 2: 125
*Level 3: 175
*Level 4: 225
*Level 5: 275
 
'''Hit Chance:'''
*Level 1: -10%
*Level 2: -20%
*Level 3: -30%
*Level 4: -40%
*Level 5: -50%
 
'''Movement Reduction:'''
*Level 1: -5%
*Level 2: -7%
*Level 3: -9%
*Level 4: -12%
*Level 5: -15%

Latest revision as of 17:56, 6 November 2020

"Trying to run is frustrating and useless"


Hinder is a Archer power: the 9th of the Short Bows discipline.

The enemy movement and attack is hampered.
Type: Constant
Discipline level: 17
Character level: 33
Affects: Multiple opponentsCasting time: 1s Range: Weapon rangeArea: 6mCooldown time: 60sGlobal Cooldown: Short
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 75 125 175 225 275
Spell duration 30s
 
Debuffs on enemies
Hit chance -10% -20% -30% -40% -50%
Movement speed -5% -7% -9% -12% -15%

Notes

Hinder is nice for controlling groups of enemies, and preventing them from running. Combined with Ensnaring Arrow, Hunters can severely limit a target's movement ability.