Moloks: Difference between revisions
Jump to navigation
Jump to search
(added picture of Molok from marksman page.) |
|||
Line 1: | Line 1: | ||
[[image:Marksman-crop.jpg|thumb|250px|right|Marksman Subclass|A [[Moloks|Molok]] Marksman from [[Ignis]] realm.]] | |||
The Moloks are the tall and well-built natives of Ignis. They were discovered by the [[dark elf]] and [[esquelio]] alliance and together, they now defend the realm of Ignis. Their size and strength make them formidable [[warrior]]s and [[archer]]s, but they cannot become [[mage]]s. | The Moloks are the tall and well-built natives of Ignis. They were discovered by the [[dark elf]] and [[esquelio]] alliance and together, they now defend the realm of Ignis. Their size and strength make them formidable [[warrior]]s and [[archer]]s, but they cannot become [[mage]]s. | ||
Revision as of 06:25, 20 January 2009
The Moloks are the tall and well-built natives of Ignis. They were discovered by the dark elf and esquelio alliance and together, they now defend the realm of Ignis. Their size and strength make them formidable warriors and archers, but they cannot become mages.
Starting stats for the different races Moloks can play as are as follows:
Warrior
- Strength: 30
- Constitution: 25
- Dexterity: 25
- Concentration: 20
- Intelligence: 20
Archer
- Strength: 25
- Constitution: 20
- Dexterity: 30
- Concentration: 25
- Intelligence: 20