Moloks: Difference between revisions
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The Moloks are the tall and well-built natives of Ignis. They were discovered by the [[dark elf]] and [[esquelio]] alliance and together, they now defend the realm of Ignis. Their size and strength make them formidable [[warrior]]s and [[archer]]s, but they cannot become [[mage]]s. | |||
Starting stats for the different races Moloks can play as are as follows: | |||
====Warrior==== | |||
Strength: 30 | |||
Constitution: 25 | |||
Dexterity: 25 | |||
Concentration: 20 | |||
Intelligence: 25 | |||
====Archer==== | |||
Strength: 25 | |||
Constitution: 20 | |||
Dexterity: 30 | |||
Concentration: 25 | |||
Intelligence: 20 | |||
[[Category:Races]] | [[Category:Races]] |
Revision as of 09:30, 20 September 2008
The Moloks are the tall and well-built natives of Ignis. They were discovered by the dark elf and esquelio alliance and together, they now defend the realm of Ignis. Their size and strength make them formidable warriors and archers, but they cannot become mages.
Starting stats for the different races Moloks can play as are as follows:
Warrior
Strength: 30 Constitution: 25 Dexterity: 25 Concentration: 20 Intelligence: 25
Archer
Strength: 25 Constitution: 20 Dexterity: 30 Concentration: 25 Intelligence: 20