Lightning Arrow: Difference between revisions

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     | position    = 10
     | position    = 10
     | type        = Constant
     | type        = Constant
     | description = The marksman fires an arrow that explodes like a thunderbolt, harming all those in the vicinity.
    | summary    = Deals [[lightning]] damage to and reduces the speed of a target and enemies around it.
     | description = An arrow that carries electrical damage strikes an objective and all those that surround it.
    | affects    = Multiple opponents
     | casting    = 2
     | casting    = 2
     | range      = 30
     | range      = 0
     | cooldown    = 180
     | cooldown    = 180
     | area        = 30
    | gcd        = Short
     | cost        = 380,410,440,470,500
     | area        = 10
     | duration    = 30
     | cost        = 260, 290, 320, 250, 380
     | damage      = Lightning Damage:300-400,400-500,500-700,700-900,800-1000
     | duration    = 5,7,9,11,15
     | debuff      = Movement Penalty: -25%
     | damage      = Lightning:150-250,250-350,350-450,450-550,550-650
     | selfdebuff  = <!-- Any negative status changes or effects to self -->
     | debuff      = [[Movement speed]]: -15%
     | restore    = <!-- Increases to self/ally health/mana -->
     | quote      = "Lightning evaporates blood, deals severe organ damage and temporarily cuts the senses. Try to charge now."
    | buff        = <!-- Any positive status changes/effects to self/allies -->
 
     | other      = <!-- Any other per-level values -->
<noinclude>
}}</onlyinclude>
     | notes = The movement speed debuff can be used extremely effectively against large groups, trapping them down to prevent rushes or escapes. Notably, it works well against [[Barbarians]] buffed with [[Unstoppable Madness]] as all other of the [[Marksmen|Marksmen's]] [[Crowd control]] are likely to be resisted.
 
===Documented changes===
*Version 1.10.9 (2014/8/28): Cast time increased, duration decreased, movement speed effect decreased. Mana cost decreased.
*Version 1.0.0 (2008/12/17): Damage reduced significantly.
      
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Latest revision as of 17:56, 6 November 2020

"Lightning evaporates blood, deals severe organ damage and temporarily cuts the senses. Try to charge now."


Lightning Arrow is a Marksman power: the 10th and final of the Arrow Mastery discipline.

An arrow that carries electrical damage strikes an objective and all those that surround it.
Type: Constant
Discipline level: 19
Character level: 37
Affects: Multiple opponentsCasting time: 2s Range: Weapon rangeArea: 10mCooldown time: 180sGlobal Cooldown: Short
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 260 290 320 250 380
Spell duration 5s 7s 9s 11s 15s
 
Damage to enemies
Lightning 150-250 250-350 350-450 450-550 550-650
 
Debuffs on enemies
Movement speed -15%

Notes

The movement speed debuff can be used extremely effectively against large groups, trapping them down to prevent rushes or escapes. Notably, it works well against Barbarians buffed with Unstoppable Madness as all other of the Marksmen's Crowd control are likely to be resisted.

Documented changes

  • Version 1.10.9 (2014/8/28): Cast time increased, duration decreased, movement speed effect decreased. Mana cost decreased.
  • Version 1.0.0 (2008/12/17): Damage reduced significantly.