Knight

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Revision as of 06:25, 6 January 2010 by 67.217.28.103 (talk)
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A fully armoured and armed knight.

Knights are Regnum Online's tanks. When choosing this subclass, warriors gain access to hard metal shields and the heaviest armors of the game. With this heavy armor equipped, they can withstand much more punishment that any other class. Knights also have a long list of defensive buffs that makes them even tougher to eliminate. Not only that, by equipping a shield knights have an extra layer of chance to protect them because besides their evasion and resist chances, they also get a block chance. Blocking means parry attacks, blocking damage and effect too.


Knights have the same problem all warriors share, they lack range attack. Not only that, but their damage output is lower than the barbarian's. However, knights have the unique ability help win wars without the need of hitting hard. This class has very good defensive auras, including resistance to spells and ranged strikes, which are great for holding ground. They also can activate their defenses to a full and rush to the core of the enemy formation, confusing and making foes waste their mana trying to stop them. Knights also have a wide variety of single target crowd control skills. A knight who understands his class and use of it's abilities is able to  rush through the middle of an enemy army and incapacitate their conjurers which greatly increase the chance of winning that battle. Knights are for those who like to take their time and find the right moment to act. This is arguably the slowest class to grind, but once you reach the warzone it is easily worth all of the effort.