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[[image:Hunter track-crop.jpg|250px|right|Hunter Class|A Hunter tracks an enemy of the realm.]]
[[image:Hunter track-crop.jpg|250px|right|Hunter Class|A Hunter tracks an enemy of the realm.]]


Hunters are a unique class. Depending on their disciplines they can be either great foes in fair pvp, or silent backstabbers that strike enemies in their moments of weakness. [[Archer]]s who choose this subclass give up the accuracy and damage boosts of the [[Marksman]], but gain the use of more interesting spells and abilities.
Hunters are a unique class. Depending on their disciplines they can be either great foes in fair pvp, or silent backstabbers that strike enemies in their moments of weakness. [[Archer|Archers]] who choose this subclass give up the accuracy and damage boosts of the [[Marksman]], but gain the use of more interesting spells and abilities.


Hunters are, without their pet, weak compared to the other five subclasses, with no real power improvements. With that in mind, they need to use and sometimes abuse their stealthing techniques to kill their enemies.
Hunters are, without their pet, weak compared to the other five subclasses, with no real power improvements. With that in mind, they need to use and sometimes abuse their stealthing techniques to kill their enemies, which has given them a bad reputation.


Having a hunter in the group means always being prepared as they can quickly track surroundings to find enemies. Combining this with their area stealth spell can lead to successful ambushes and surprise attacks. One last thing about them, is that hunters can tame wild creatures and name them, mainly animals and monsters.
Having a hunter in the group means always being prepared as they can quickly track surroundings to find enemies. Combining this with their area stealth spell can lead to successful ambushes and surprise attacks. One last thing about them, is that hunters can tame wild creatures and name them, mainly animals and monsters.
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