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Regnum Online is a fantasy massively multiplayer online role-playing game ([[Wikipedia:MMORPG|MMORPG]]) developed by [[NGD Studios]], a game development studio located in Argentina. Regnum Online is free to play, but [[Premium Content]] options can be purchased. The game can be experienced in English, Spanish, or German-language environments.
Regnum Online is a fantasy massively multiplayer online role-playing game ([[Wikipedia:MMORPG|MMORPG]]) developed by [[NGD Studios]], a game development studio located in Argentina. Regnum Online is free to play, but [[Premium Content]] options can be purchased. The game can be experienced in English, Spanish, or German-language environments.


The game focuses on the conflict between 3 realms, and the gameplay is all about this realm vs realm combat. In this way it is very similar to the game [[Wikipedia:Dark Age of Camelot|Dark Age of Camelot]]. Players fight in groups against players of opposing factions, and capture fortresses and castles. In addition, the usual character development typical in other games of the genre is present, as well as player vs [[creatures|monster]] combats.
The game focuses on the conflict between 3 realms, and the gameplay is all about this realm vs realm combat. In this way it is similar to the game [[Wikipedia:Dark Age of Camelot|Dark Age of Camelot]]. Players fight in groups against players of opposing factions, and capture fortresses and castles. In addition, the usual character development typical in other games of the genre is present, as well as player vs [[creatures|monster]] combats.


==Realms==
==Realms==

Revision as of 23:58, 29 March 2009

Regnum Online

Regnum Online is a fantasy massively multiplayer online role-playing game (MMORPG) developed by NGD Studios, a game development studio located in Argentina. Regnum Online is free to play, but Premium Content options can be purchased. The game can be experienced in English, Spanish, or German-language environments.

The game focuses on the conflict between 3 realms, and the gameplay is all about this realm vs realm combat. In this way it is similar to the game Dark Age of Camelot. Players fight in groups against players of opposing factions, and capture fortresses and castles. In addition, the usual character development typical in other games of the genre is present, as well as player vs monster combats.

Realms

Regnum Online's characters belong to one of the three realms: Syrtis, Ignis or Alsius. The three realms are in constant war with each other, and players from one realm cannot speak or trade with players from another realm in any way. The only interaction enemy players have with each other is in the form of combat.

A player may choose the realm he wishes to join upon creating their 1st character. After that, they cannot switch realms unless they delete all their characters on that server. A maximum of 3 characters per server is allowed, extensible via a Premium Content item to 6 characters per server.

Each realm has its own set of quests, boss monsters, and special items gained from these.

Each realm is separated into 3 areas: The Beginner's Area, where new characters are spawned, the Inner Realm, which is the main land of the realm, and the War Zone part of that realm.

Beginner's Area

The beginner's area is not accessible via normal means of travel such as horses, walking or running, but only via an NPC teleporter that connects it to the inner realm. Beginner areas of each realm have 2 small villages with NPCs that give the first quests, trade normal and premium items and train characters in disciplines.

Inner Realm

The inner realm of each realm is separated from the war zone by what is called "The Great Wall", and is connected to the war zone via the realm's Great Gate. Each realm's inner realm contains 2 big cities and 2 towns with merchant and trainer NPC's

War Zone

The war zone regions of all realms are interconnected via two bridges between each realm (six bridges in total). They contain each realm's forts and castle, and some merchant NPCs, but no trainer or premium merchant NPC's.

Races

Each realm has 3 different races the player can choose from to create a character, one of which is a "human" race. Each race has different starting stats and class limitations, and of course, a different appearance. The races are:

Classes

There are 3 main character classes in the game: Archer, Mage and Warrior. Additionally, each class has 2 subclasses.

Subclasses

Subclasses are chosen after a character reaches level 10, through the specialist trainer found in the major city of the realm. For each class, one subclass is more offensive and the other more supportive. When a player has already tried out his class, he will feel an inclination towards a certain kind of gameplay. The subclasses are:

Creating a Character

When the user is presented with the character creation screen, the first thing they need to choose is the realm their character is going to be in, unless this in not their first character on that server. After this, they need to choose a race and a class for their character, as well as customize its appearance by adjusting the height, face, hair and hair color (and beard, if available for that race) of their character. The next step is to assign 5 extra points to their starting stats. After that, the user can pick a name for their character and create it.

Character Advancement

As a character gains experience either through quests or by killing monsters (also known as grinding), they gain new levels in their selected class. At level 10, they can choose their subclass.

Character powers are organized into disciplines, with discipline containing 10 powers. All classes get 4 disciplines. Warriors and Archers get 2 extra disciplines upon choosing a subclass, while Mages get 3 extra disciplines.

Each new level awards the character with some disciplines points and in some levels some power points as well. Disciplines points are assigned to disciplines to unlock new spells, and power points are assigned in spells to raise their effect, duration etc.

Gameplay

The main focus of the game is on PvP (player versus player) combat, or as the term for games like this is, RvR (realm versus realm). The player will spend time leveling their character in order to become more efficient in combat versus opposing realms. PvE (player vs. environment) has a secondary role in the game: its main purpose is to gain experience and items.

PvE

Though PvE is secondary to the overall PvP nature of the game, it does provide experience and items. There are bosses available to kill that require big groups of players to take down, that give powerful items. There are regular mobs on every area of the map except cities. PvE encounters also feature in the quests that explain the history of the player's realm.

PvP

The PvP combat is what the game is all about. Players will engage in combat with other players in a non-instanced, free-for-all type of area called The War Zone, trying to capture forts and castles, hunting down and killing enemy players, controlling key points on the map such as popular grinding spots, bridges etc.