Changelog 1.5.1 Hotfix 3: Difference between revisions
Jump to navigation
Jump to search
ROWiki>Eiram No edit summary |
Joshua2504 (talk | contribs) m (5 revisions imported) |
(No difference)
|
Latest revision as of 10:13, 7 November 2020
Version: 1.5.1 (Hotfix 3) (Date: 2010/2/24)
Description:
Client[edit | edit source]
- Fixed: Textures in Direct3D mode loaded twice.
- Modified: The memory management is now more efficient, distinguishing between persistent and non persistent textures
Gameplay[edit | edit source]
- Fixed: Visual error that avoided to visualize the gems in the weapons stored/retrieved from the personal stash.
- Fixed: De-synchronization of the time counters in the compass and the map during an invasion.
- Fixed: After an invasion, the gates close correctly after the time is finished.
- Fixed: The characters that were sit while entering the visual radio now show the correct animation.
- Fixed: Movement keys no longer block after teleporting through a door or Teleport Scroll.
Server[edit | edit source]
- Modified: The automatic restart system of the server is more efficient now.
- Modified: More verifications were added in the server to prevent item duplication in personal stashes.
- Fixed: Code optimization in the server to avoid memory loss.