Changelog 1.5.1 Hotfix 3

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Version: 1.5.1 (Hotfix 3) (Date: 2010/2/24)


Description:


Client[edit | edit source]

  • Fixed: Textures in Direct3D mode loaded twice.
  • Modified: The memory management is now more efficient, distinguishing between persistent and non persistent textures


Gameplay[edit | edit source]

  • Fixed: Visual error that avoided to visualize the gems in the weapons stored/retrieved from the personal stash.
  • Fixed: De-synchronization of the time counters in the compass and the map during an invasion.
  • Fixed: After an invasion, the gates close correctly after the time is finished.
  • Fixed: The characters that were sit while entering the visual radio now show the correct animation.
  • Fixed: Movement keys no longer block after teleporting through a door or Teleport Scroll.


Server[edit | edit source]

  • Modified: The automatic restart system of the server is more efficient now.
  • Modified: More verifications were added in the server to prevent item duplication in personal stashes.
  • Fixed: Code optimization in the server to avoid memory loss.