Dodge
Dodge is a Archer power: the 1st of the Evasion discipline.
Improves evasion chances 25%.
|
Type: Constant |
| Discipline level: 1 | |
| Character level: 1 | |
| Affects: Casting time: 0s (Instant)Cooldown time: 45sGlobal Cooldown: | |
| Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
|---|---|---|---|---|---|
| Mana cost | 60 | 80 | 100 | 120 | 140 |
| Spell duration | 10s | 15s | 20s | 25s | 30s |
| Buffs | |||||
| Evade | +25% | ||||
Notes
Dodge provides a short lived evasion bonus. This is a nice way to survive dangerous sitations when mana is running out, or cooldowns avoid the use of more effective defensive or scape spells.
When used, a green light spirals it's way up trough the archer quickly.
