Dodge

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"Evasion rule 1: Move away from things that hurt"


Dodge is a Archer power: the 1st of the Evasion discipline.

Improves the caster's evasion chance.
Type: Constant
Discipline level: 1
Character level: 1
Affects: SelfCasting time: 0s (Instant)Cooldown time: 45sGlobal Cooldown: Short
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 60 80 100 120 140
Spell duration 10s 15s 20s 25s 30s
 
Buffs
Evade chance +30%

Notes

Dodge provides a short lived evasion bonus. This is a nice way to survive dangerous situations when mana is running out, or cooldowns avoid the use of more effective defensive or scape spells.

When used, a green light spirals it's way up trough the archer quickly.

Documented changes

  • Version 1.0.0 (2008/12/17): Now gives a bonus to evade chance instead of a fixed chance to evade attacks.
  • Version 0.9.12 (2007/6/7): Now gives a fixed chance to evade attacks.