Template:Tactics Powers

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Revision as of 19:36, 26 September 2010 by ROWiki>Erica conjurer (1.6.3 Tree position changes)
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  Name Pos. Type Casting Cooldown Duration Range Area
Feint 3 Constant 0 35 2,3,4,5,6 0
Knocks an enemy down.
Caution 2 Constant 0 80 60
Increases warrior's protection.
Throat Cutter 3 Constant 0 40
Lethal attack that kills instantly an enemy.
Martial Defense 4 Passive
Reduces warrior's change to receive a critical hit.
Back Slam 6 Constant 0 20 3,4,5,6,7
A fist slam that leaves the enemy dizzy.
Defensive Support 6 Constant 1.5 30
Increases protection to crowd control effect, reduces warrior's movement speed.
Onslaught 7 Constant 0 60 14 6
The allies surround the warrior gain a speed boost and a blunt damage bonus on their first hit.
Kick 1 Constant 0 35 2,3,4,5,6
Strike that knocks the enemy down.
Disabling 9 Constant 0 60 40
Strike to the enemy's leg, reduces protection and Knight's block chance.
Martial Reflexes 10 Constant 1.5 180 40,50,60,70,100
The warrior increases the critical hit chance to twice the normal rate.