Regenerate Self: Difference between revisions

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     | other      = <!-- N/A -->
     | other      = <!-- N/A -->
     | quote      = "The light will mend my body and spirit, I just need time"
     | quote      = "The light will mend my body and spirit, I just need time"
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    | notes      = Regenerate Self wont save the conjurer in a moment of danger, but is very good and way better than [[Heal Self]]. It uses the same amount of mana to heal nearly twice as much. The only thing to have in consideration is that it works over time.
 
'''Notes:'''
 
Regenerate Self wont save the conjurer in a moment of danger, but is very good and way better than [[Heal Self]]. It uses the same amount of mana to heal nearly twice as much. The only thing to have in consideration is that it works over time.


This spell is recognized as healing particles that flow from the enviroment towards the conjurer's chest while green plus symbols float around his feet.
This spell is recognized as healing particles that flow from the enviroment towards the conjurer's chest while green plus symbols float around his feet.
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Revision as of 16:13, 11 June 2009

"The light will mend my body and spirit, I just need time"


Regenerate Self is a Conjurer power: the 4th of the Life discipline.

Heals the caster over time.
Type: Constant
Discipline level: 7
Character level: 13
Affects: Casting time: 0s (Instant)Cooldown time: 30sGlobal Cooldown:
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 70 90 110 130 150
Spell duration 30s
 
Restore
Health (per second) +20 +25 +30 +35 +40

Notes

Regenerate Self wont save the conjurer in a moment of danger, but is very good and way better than Heal Self. It uses the same amount of mana to heal nearly twice as much. The only thing to have in consideration is that it works over time.

This spell is recognized as healing particles that flow from the enviroment towards the conjurer's chest while green plus symbols float around his feet.