Regenerate Self: Difference between revisions
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''' | '''Notes:''' | ||
Regenerate Self wont save the conjurer in a moment of danger, but is very good and way better than [[Heal Self]]. It uses the same amount of mana to heal nearly twice as much. The only thing to have in consideration is that it works over time. | Regenerate Self wont save the conjurer in a moment of danger, but is very good and way better than [[Heal Self]]. It uses the same amount of mana to heal nearly twice as much. The only thing to have in consideration is that it works over time. | ||
This spell is recognized as healing partciles that flow from the enviroment towards the conjurer's chest. | This spell is recognized as healing partciles that flow from the enviroment towards the conjurer's chest. |
Revision as of 17:58, 9 December 2008
Regenerate Self is a Conjurer power: the 4th of the Life discipline.
![]() Heals the caster over time.
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Type: Constant |
Discipline level: 7 | |
Character level: 13 | |
Affects: Casting time: 0s (Instant)Cooldown time: 30sGlobal Cooldown: |
Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|
Mana cost | 70 | 90 | 110 | 130 | 150 |
Spell duration | 30s | ||||
Restore | |||||
Health (per second) | +20 | +25 | +30 | +35 | +40 |
Notes:
Regenerate Self wont save the conjurer in a moment of danger, but is very good and way better than Heal Self. It uses the same amount of mana to heal nearly twice as much. The only thing to have in consideration is that it works over time.
This spell is recognized as healing partciles that flow from the enviroment towards the conjurer's chest.