Martial Reflexes: Difference between revisions
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ROWiki>Robot Onteron m adding summary & affects fields and other fixes |
ROWiki>Erica conjurer m notes, gcd |
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| casting = 1.5 | | casting = 1.5 | ||
| cooldown = 180 | | cooldown = 180 | ||
| gcd = Short | |||
| cost = 340,380,420,460,500 | | cost = 340,380,420,460,500 | ||
| duration = 40,60,80,100,120 | | duration = 40,60,80,100,120 | ||
Line 15: | Line 16: | ||
<noinclude> | <noinclude> | ||
| notes = | | notes = Martial Reflexes effectively doubles a [[Warriors]] [[Critical hit chance]], allowing them to dish out large amounts of damage. | ||
</noinclude>}}</onlyinclude> | </noinclude>}}</onlyinclude> |
Revision as of 16:18, 9 January 2011
"Fear the skills of a weaponmaster"
Martial Reflexes is a Warrior power: the 10th and final of the Tactics discipline.
![]() The warrior increases the critical hit chance to twice the normal rate.
|
Type: Constant |
Discipline level: 19 | |
Character level: 37 | |
Affects: SelfCasting time: 1.5sCooldown time: 180sGlobal Cooldown: Short |
Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|
Mana cost | 340 | 380 | 420 | 460 | 500 |
Spell duration | 40s | 60s | 80s | 100s | 120s |
Buffs | |||||
Critical hit chance | +100% |
Notes
Martial Reflexes effectively doubles a Warriors Critical hit chance, allowing them to dish out large amounts of damage.