Curse: Difference between revisions

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A full level Curse can be quite annoying to the enemy. When you are cursed, your attacks will have a much greater chance to be evaded, resisted and blocked. Sadly, such a powerful spell is located in the least offensive discipline. However, [[Mages]] should give it a try if they decide to use [[Enchantments]]. When your enemies are cursed and your allies are blessed, the battle can have impressive results.
It has a long duration, a short cooldown, a very low mana cost and a fast casting. [[Conjurers]] may add it to their book to participate more actively on the battle, but [[Warlocks]] hardly ever use it due to the fact that [[Enchantments]] is a support discipline.


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Revision as of 03:40, 2 August 2010

"Watch your language young mage!"


Curse is a Mage power: the 1st of the Enchantments discipline.

The targets sees its hit chance and damage inflicted reduced while the curse is active.
Type: Constant
Discipline level: 1
Character level: 1
Affects: Single opponentCasting time: 0s (Instant) Range: 25mCooldown time: 20sGlobal Cooldown:
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 40 60 80 100 120
Spell duration 60s
 
Debuffs on enemies
Hit Chance Reduction -10% -20% -30% -40% -50%
Damage Reduction (?)

Notes

A full level Curse can be quite annoying to the enemy. When you are cursed, your attacks will have a much greater chance to be evaded, resisted and blocked. Sadly, such a powerful spell is located in the least offensive discipline. However, Mages should give it a try if they decide to use Enchantments. When your enemies are cursed and your allies are blessed, the battle can have impressive results.

It has a long duration, a short cooldown, a very low mana cost and a fast casting. Conjurers may add it to their book to participate more actively on the battle, but Warlocks hardly ever use it due to the fact that Enchantments is a support discipline.