Curse
Curse is a Mage power: the 1st of the Enchantments discipline.
The target reduces her attack chance, and damage while the curse is active.
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Type: Constant |
Discipline level: 1 | |
Character level: 1 | |
Affects: Single opponentCasting time: 0.5s Range: 25mCooldown time: 20sGlobal Cooldown: Very Short |
Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|
Mana cost | 40 | 60 | 80 | 100 | 120 |
Spell duration | 60s | ||||
Debuffs on enemies | |||||
Hit chance | -10% | -20% | -30% | -40% | -50% |
Spell focus | -10% | -20% | -30% | -40% | -50% |
Notes
A full level Curse can be quite annoying to the enemy. When you are cursed, your attacks will have a much greater chance to be evaded, resisted and blocked. Sadly, such a powerful spell is located in the least offensive discipline. However, Mages should give it a try if they decide to use Enchantments. When your enemies are cursed and your allies are blessed, the battle can have impressive results.
It has a long duration, a short cooldown, a very low mana cost and a fast casting. Conjurers may add it to their book to participate more actively on the battle, but Warlocks hardly ever use it due to the fact that Enchantments is a support discipline.
The in-game description is incorrect, Curse does not modify the target's damage, only their Hit chance and Spell focus.
Documented changes
- Version 0.9.28 (2008/2/26): Spell focus reduction added.