Mind Blank: Difference between revisions
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ROWiki>Erica conjurer notes, gcd |
ROWiki>-Mongoose- 1.10.9 |
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| discipline = Sorcery | | discipline = Sorcery | ||
| position = 4 | | position = 4 | ||
| type = | | type = Activable | ||
| summary = <!-- Type an alternate description here if desired --> | | summary = <!-- Type an alternate description here if desired --> | ||
| description = The conjurer gets resistance to [[crowd control]] effects. | | description = The conjurer gets resistance to [[crowd control]] effects. | ||
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| cooldown = 60 | | cooldown = 60 | ||
| gcd = Very Short | | gcd = Very Short | ||
| cost = | | cost = 100, 130, 160, 190, 220 | ||
| duration = 20, 30, 40, 50, 60 | | duration = 20, 30, 40, 50, 60 | ||
| buff = [[Resist]] [[dizzy]]: 20%, 25%, 30%, 35%, 40%; | | buff = [[Resist]] [[dizzy]]: 20%, 25%, 30%, 35%, 40%; | ||
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[[Resist]] [[stun]]: 20%, 25%, 30%, 35%, 40%; | [[Resist]] [[stun]]: 20%, 25%, 30%, 35%, 40%; | ||
[[Resist]] [[knock]]: 20%, 25%, 30%, 35%, 40%; | [[Resist]] [[knock]]: 20%, 25%, 30%, 35%, 40%; | ||
Cannot cast damaging powers. | |||
| quote = "You can't control an empty mind..." | | quote = "You can't control an empty mind..." | ||
| notes = <!-- General notes on the skill --> | | notes = <!-- General notes on the skill --> | ||
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Mind Blank is extremely useful and can prevent the [[Conjurer]] from being disabled from various [[Crowd Control]]. Combined with [[Divine Intervention]], a conjurer can ignore many side effects and focus on keep her allies alive. | Mind Blank is extremely useful and can prevent the [[Conjurer]] from being disabled from various [[Crowd Control]]. Combined with [[Divine Intervention]], a conjurer can ignore many side effects and focus on keep her allies alive. | ||
Documented Changes: | |||
*Version 1.10.9 (2014/8/28): Changed to an activable type spell. Cannot cast damaging powers while mind blank is active. Mana costs increased to 90-220. | |||
}} | }} |
Revision as of 14:02, 18 November 2014
"You can't control an empty mind..."
Mind Blank is a Conjurer power: the 4th of the Sorcery discipline.
![]() The conjurer gets resistance to crowd control effects.
|
Type: Activable |
Discipline level: 7 | |
Character level: 13 | |
Affects: SelfCasting time: 1sCooldown time: 60sGlobal Cooldown: Very Short |
Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|
Mana cost | 100 | 130 | 160 | 190 | 220 |
Spell duration | 20s | 30s | 40s | 50s | 60s |
Buffs | |||||
Resist dizzy | 20% | 25% | 30% | 35% | 40% |
Resist freeze | 20% | 25% | 30% | 35% | 40% |
Resist stun | 20% | 25% | 30% | 35% | 40% |
Resist knock | 20% | 25% | 30% | 35% | 40% |
Cannot cast damaging powers. |
Notes

Mind Blank is extremely useful and can prevent the Conjurer from being disabled from various Crowd Control. Combined with Divine Intervention, a conjurer can ignore many side effects and focus on keep her allies alive.
Documented Changes:
- Version 1.10.9 (2014/8/28): Changed to an activable type spell. Cannot cast damaging powers while mind blank is active. Mana costs increased to 90-220.