Force Armor: Difference between revisions
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[[File:Force_armor.png|thumb|A conjurer buffed with Force Armor]] | [[File:Force_armor.png|thumb|A conjurer buffed with Force Armor]] | ||
Force armor gives the conjurer a boost to his regular armor. Even at its lowest level, it can protect the conjurer enough in a battle to hide further behind his allies. When at its highest, the conjurer can survive noticeably longer considering that its cooldown is the same as its duration, and for a reasonable mana cost. | Force armor gives the conjurer a boost to his regular armor. Even at its lowest level, it can protect the conjurer enough in a battle to hide further behind his allies. When at its highest, the conjurer can survive noticeably longer considering that its cooldown is the same as its duration, and for a reasonable mana cost. Currently bugged. | ||
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Revision as of 22:55, 22 August 2010
"Magic armor, lighter than a knight's"
Force Armor is a Conjurer power: the 1st of the Sorcery discipline.
A force field is created that grants the conjurer extra protection.
|
Type: Constant |
| Discipline level: 1 | |
| Character level: 1 | |
| Affects: SelfCasting time: 2sCooldown time: 40sGlobal Cooldown: | |
| Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
|---|---|---|---|---|---|
| Mana cost | 60 | 75 | 90 | 105 | 120 |
| Spell duration | 40s | ||||
| Buffs | |||||
| Protection | 30% | 40% | 50% | 60% | 70% |
Notes

Force armor gives the conjurer a boost to his regular armor. Even at its lowest level, it can protect the conjurer enough in a battle to hide further behind his allies. When at its highest, the conjurer can survive noticeably longer considering that its cooldown is the same as its duration, and for a reasonable mana cost. Currently bugged.
