Force Armor: Difference between revisions
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{{skill | {{{1|}}} | name = Force Armor | |||
| class = Conjurer | | class = Conjurer | ||
| discipline = Sorcery | | discipline = Sorcery | ||
Line 13: | Line 13: | ||
| buff = Protection: 30%, 40%, 50%, 60%, 70% | | buff = Protection: 30%, 40%, 50%, 60%, 70% | ||
| quote = "Magic armor, lighter than a knight's" | | quote = "Magic armor, lighter than a knight's" | ||
| notes = <!-- type general notes on power under here --> | | notes = <!-- type general notes on power under here --> | ||
Force armor gives the conjurer a boost to his regular armor. Even at its lowest level it can protect the conjurer enough in a battle to hide further behind his allies. When at its highest, the conjurer can survive noticeably longer considering that its cooldown is the same as its duration, and for a reasonable mana cost. | [[File:Force_armor.png|thumb|A conjurer buffed with Force Armor]] | ||
Force armor gives the conjurer a boost to his regular armor. Even at its lowest level, it can protect the conjurer enough in a battle to hide further behind his allies. When at its highest, the conjurer can survive noticeably longer considering that its cooldown is the same as its duration, and for a reasonable mana cost. | |||
}} |
Revision as of 09:33, 12 September 2009
"Magic armor, lighter than a knight's"
Force Armor is a Conjurer power: the 1st of the Sorcery discipline.
![]() A force field is created that grants the conjurer extra protection.
|
Type: Constant |
Discipline level: 1 | |
Character level: 1 | |
Affects: SelfCasting time: 2sCooldown time: 40sGlobal Cooldown: |
Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|
Mana cost | 60 | 75 | 90 | 105 | 120 |
Spell duration | 40s | ||||
Buffs | |||||
Protection | 30% | 40% | 50% | 60% | 70% |
Notes

Force armor gives the conjurer a boost to his regular armor. Even at its lowest level, it can protect the conjurer enough in a battle to hide further behind his allies. When at its highest, the conjurer can survive noticeably longer considering that its cooldown is the same as its duration, and for a reasonable mana cost.