Grounding Arrow: Difference between revisions
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Undo revision 38063 by 203.219.240.155 (talk) |
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| cost = 75,90,105,120,135 | | cost = 75,90,105,120,135 | ||
| duration = 20,30,40,50,60 | | duration = 20,30,40,50,60 | ||
| damage = 100% | | damage = 100% | ||
| debuff = [[Dexterity]]: -15 | | debuff = [[Dexterity]]: -15 | ||
| quote = "Getting close to an archer doesn't always means you are safe" | | quote = "Getting close to an archer doesn't always means you are safe" |
Revision as of 18:30, 30 October 2011
"Getting close to an archer doesn't always means you are safe"
Grounding Arrow is a Archer power: the 3rd of the Short Bows discipline.
![]() An arrow is shot at the opponent's feet, hindering movement.
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Type: Constant |
Discipline level: 5 | |
Character level: 9 | |
Affects: Single opponentCasting time: 1s Range: Weapon rangeCooldown time: 30sGlobal Cooldown: Short |
Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|
Mana cost | 75 | 90 | 105 | 120 | 135 |
Spell duration | 20s | 30s | 40s | 50s | 60s |
Damage to enemies | |||||
Damage | 100% | ||||
Debuffs on enemies | |||||
Dexterity | -15 |
Notes
While the loss of Dexterity will affect Archer's damage and evasion, the difference is minimal. Many Archers choose to spend their power points else where.