Vampirism: Difference between revisions
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| discipline = Necromancy | | discipline = Necromancy | ||
| position = 1 | | position = 1 | ||
| type = | | type = Direct | ||
| description = The warlock drains health from a target, and adds to her own reserve. She cannot drain more health than what is required to fully heal or more health than the objective's current points. | | description = The warlock drains health from a target, and adds to her own reserve. She cannot drain more health than what is required to fully heal or more health than the objective's current points. | ||
| casting = 1 | | casting = 1 |
Revision as of 16:06, 22 December 2008
"A necromancer is able to play with both, death and life"
Vampirism is a Warlock power: the 1st of the Necromancy discipline.
![]() The warlock drains health from a target, and adds to her own reserve. She cannot drain more health than what is required to fully heal or more health than the objective's current points.
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Type: Direct |
Discipline level: 1 | |
Character level: 1 | |
Affects: Casting time: 1s Range: 20mCooldown time: 30sGlobal Cooldown: |
Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|
Mana cost | 80 | 110 | 140 | 170 | 200 |
Damage to enemies | |||||
Drain health | 90-120 | 180-240 | 270-360 | 360-480 | 450-600 |
Restore | |||||
Health | 90-120 | 180-240 | 270-360 | 360-480 | 450-600 |
Notes:
This is one of the two life draining spells in the warlock's arsenal. Drain spells don't get their damage reduced by armor, which is a great advantage.
It can be recognized as a red mist that flows upwards from an enemy and downwards to the warlock.