Onslaught: Difference between revisions
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ROWiki>Ingolfur No edit summary |
ROWiki>Erica conjurer m 1.6.3 Update |
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<onlyinclude>{{skill | {{{1|}}} | name = Onslaught | <onlyinclude>{{skill | {{{1|}}} | name = Onslaught | ||
| class = | | class = Warrior | ||
| discipline = | | discipline = Tactics | ||
| position = | | position = 7 | ||
| type = Constant | | type = Constant | ||
| summary = The | | summary = The allies surround the warrior gain a speed boost and a blunt damage bonus on their first hit. | ||
| description = The allies that hear the call win movement speed until their first attack. This attack receives a damage bonus by charge. | | description = The allies that hear the call win movement speed until their first attack. This attack receives a damage bonus by charge. | ||
| affects = Self & multiple allies | | affects = Self & multiple allies | ||
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| cooldown = 60 | | cooldown = 60 | ||
| area = 6 | | area = 6 | ||
| cost = | | cost = 150, 190, 230, 270, 310 | ||
| duration = 14 | | duration = 14 | ||
| buff = Movement speed: | | buff = Movement speed: 10%, 15%, 20%, 25%, 30%; | ||
Blunt damage:+50,+75,+100,+125,+150 | |||
| quote = "Vaaamoooooos!!!" | | quote = "Vaaamoooooos!!!" | ||
Line 22: | Line 23: | ||
When community found impossible use of so small increment even for reaching enemy hunter, area was decreased from 10m to 6m, mana cost decreased, duration increased by 40%. | When community found impossible use of so small increment even for reaching enemy hunter, area was decreased from 10m to 6m, mana cost decreased, duration increased by 40%. | ||
As of 1.6.3, the spell has been moved to the [[Warrior|Warrior's]] tree [[Tactics Discipline]]. Onslaught no longer affects the caster in an attempt to make it more of an RvR spell. | |||
</noinclude>}}</onlyinclude> | </noinclude>}}</onlyinclude> |
Revision as of 19:34, 26 September 2010
"Vaaamoooooos!!!"
Onslaught is a Warrior power: the 7th of the Tactics discipline.
![]() The allies that hear the call win movement speed until their first attack. This attack receives a damage bonus by charge.
|
Type: Constant |
Discipline level: 13 | |
Character level: 25 | |
Affects: Self & multiple alliesCasting time: 0s (Instant)Area: 6mCooldown time: 60sGlobal Cooldown: |
Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|
Mana cost | 150 | 190 | 230 | 270 | 310 |
Spell duration | 14s | ||||
Buffs | |||||
Movement speed | 10% | 15% | 20% | 25% | 30% |
Blunt damage | +50 | +75 | +100 | +125 | +150 |
Notes
The damage buff only affects the first normal hit when under the spell. After this hit the spell will expire.
This power was often called "Taxi" before its duration was shorten in 1.0.7 release.
When community found impossible use of so small increment even for reaching enemy hunter, area was decreased from 10m to 6m, mana cost decreased, duration increased by 40%.
As of 1.6.3, the spell has been moved to the Warrior's tree Tactics Discipline. Onslaught no longer affects the caster in an attempt to make it more of an RvR spell.