Esquelios: Difference between revisions

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[[Image:Esquelio.jpg|thumb|250px|right|Esquelio|An Esquelio Barbarian.]]
[[Image:Esquelio.jpg|thumb|250px|right|Esquelio|An Esquelio Barbarian.]]


Esquelios fight under the [[Ignis]] banner with the exiled [[Dark Elves]] and the native [[Moloks]]. Unlike the exiled Elves, who evolved into dark beings due to their love of necromancy, the Esquelios kept their human physical appearance. They are a skilled people, adept in all ways of combat. This means that they make powerful [[mage]]s, battle hardened [[warrior]]s and skilled [[archer]]s.
Esquelios fight under the [[Ignis]] banner with the exiled [[Dark Elves]] and the native [[Moloks]]. Unlike the exiled Elves, whos skin changed dute to their necromantic magic, the Esquelios kept their human physical appearance. They are a skilled people, adept in all ways of combat. This means that they make powerful [[mage]]s, battle hardened [[warrior]]s and skilled [[archer]]s.


Starting stats for the different classes Esquelios can play as are as follows:
Starting stats for the different classes Esquelios can play as are as follows:

Revision as of 13:19, 19 September 2008

An Esquelio Barbarian.

Esquelios fight under the Ignis banner with the exiled Dark Elves and the native Moloks. Unlike the exiled Elves, whos skin changed dute to their necromantic magic, the Esquelios kept their human physical appearance. They are a skilled people, adept in all ways of combat. This means that they make powerful mages, battle hardened warriors and skilled archers.

Starting stats for the different classes Esquelios can play as are as follows:

Archer

  • Strength: 20
  • Constitution: 25
  • Dexterity: 25
  • Intelligence: 25
  • Concentration: 25

Warrior

  • Strength: 25
  • Constitution: 30
  • Dexterity: 20
  • Intelligence: 25
  • Concentration: 20

Mage

  • Strength: 20
  • Constitution: 25
  • Dexterity: 20
  • Intelligence: 30
  • Concentration: 25