Charge: Difference between revisions

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m notes, gcd
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   | affects    = Self
   | affects    = Self
   | casting    = 0
   | casting    = 0
  | range      = <!-- Range (number only) -->
   | cooldown    = 7
   | cooldown    = 7
   | area        = <!-- Area affected (number only) -->
   | gcd        = Normal
   | cost        = 50,70,90,110,130
   | cost        = 50,70,90,110,130
  | duration    = <!-- Duration of skill (only for Constant/Activable) (number only) -->
   | damage      = Weapon Damage: 100%;
   | damage      = Weapon Damage: 100%;
Slashing Damage:30-50,50-80,90-130,120-150,150-200
Slashing Damage:30-50,50-80,90-130,120-150,150-200
  | debuff      = <!-- Any negative status changes or effects to enemies --> 
  | selfdebuff  = <!-- Any negative status changes or effects to self --> 
  | restore    = <!-- Increases to self/ally health/mana -->
  | buff        = <!-- Any positive status changes/effects to self/allies -->
  | other      = <!-- Any other per-level values -->
   | quote      = "Look for the right angle"
   | quote      = "Look for the right angle"


<noinclude>
<noinclude>
   | notes = <!-- type general notes on power under here -->
   | notes = Charge is a basic attack power which adds additional Slashing Damage. It is similar to [[Forceful Blow]] and [[Gutting]]. Charge can be nice for it's cheap mana cost and fast cooldown.


Charge adds an additional constant damage while the power [[South Cross]] scales proportional to damage. Depending on the slower, higher damaging [[Warriors]] may benefit from the additional damage of South Cross, while lower level, faster hitting, or low damage Warriors may see Charge actually do more damage.
</noinclude>}}</onlyinclude>
</noinclude>}}</onlyinclude>

Revision as of 05:55, 16 January 2011

"Look for the right angle"


Charge is a Warrior power: the 1st of the Slashing Weapons discipline.

Increases the effectiveness of attack and damage.
Type: Direct
Discipline level: 1
Character level: 1
Affects: SelfCasting time: 0s (Instant)Cooldown time: 7sGlobal Cooldown: Normal
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 50 70 90 110 130
 
Damage to enemies
Attack damage 100%
Slashing 30-50 50-80 90-130 120-150 150-200

Notes

Charge is a basic attack power which adds additional Slashing Damage. It is similar to Forceful Blow and Gutting. Charge can be nice for it's cheap mana cost and fast cooldown.

Charge adds an additional constant damage while the power South Cross scales proportional to damage. Depending on the slower, higher damaging Warriors may benefit from the additional damage of South Cross, while lower level, faster hitting, or low damage Warriors may see Charge actually do more damage.