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[[image:Barbarian-crop-2.jpg|thumb|250px|right|Barbarian Subclass|A Level 50 Barbarian.]]
[[image:Barbarian-crop-2.jpg|thumb|250px|right|Barbarian Subclass|A Level 50 Barbarian.]]


Those [[warrior]]s who choose the path of the barbarian, become the hearth of their realms and the nightmare of their enemies. They are the strongest damage dealers in the game, capable of brutal normal hits with their enormous two handed weapons. Along with these, they have the most powerful single target skills, if they are buffed they can even take [[mage]]s down with 1 strike. But barbarians are much more than brute melee soldiers. They have some [[crowd control]] abillities, all short ranged and requiring him to be close, but if he can pull them off the enemy is pretty much done for. They also have many area buffs in the form of warcries. Their signature one being "Onslaught", which increases everyone's run speed for a while and gives aditional blunt damage for the first strike, it's the typical way to start a charge. Barbarians have their disadvantages too. Trying to use too many skills in a row eats up the barbarian's mana pool, which is one of the smallest ones. They don't have ranged attack, so an experienced [[Warlock]] or [[Marksman]] can take him down before they even reach him. Barbarians are for those who prefer quick combat, kill or get killed in a matter of seconds. They are made for the fast thinkers, getting close to the enemy and using the right skills can and will wreak havoc upon armies. They are for those that don't hesitate, beacause if they do so, they are dead.
Those [[warrior]]s who choose the path of the barbarian, become the hearth of their realms and the nightmare of their enemies. They are the strongest damage dealers in the game, capable of brutal normal hits with their enormous two handed weapons. Along with these, they have the most powerful single target skills, if they are buffed they can even take [[mage]]s down with 1 strike. But barbarians are much more than brute melee soldiers. They have some [[crowd control]] abilities, all short ranged and requiring him to be close, but if he can pull them off the enemy is pretty much done for. They also have many area buffs in the form of warcries. Their signature one being "Onslaught", which increases everyone's run speed for a while and gives additional blunt damage for the first strike, it's the typical way to start a charge. Barbarians have their disadvantages too. Trying to use too many skills in a row eats up the barbarian's mana pool, which is one of the smallest ones. They don't have ranged attack, so an experienced [[Warlock]] or [[Marksman]] can take him down before they even reach him. Barbarians are for those who prefer quick combat, kill or get killed in a matter of seconds. They are made for the fast thinkers, getting close to the enemy and using the right skills can and will wreak havoc upon armies. They are for those that don't hesitate, beacause if they do so, they are dead.


==Advantages & Disadvantages of a Barbarian==
==Advantages & Disadvantages of a Barbarian==

Revision as of 14:22, 29 May 2009

A Level 50 Barbarian.

Those warriors who choose the path of the barbarian, become the hearth of their realms and the nightmare of their enemies. They are the strongest damage dealers in the game, capable of brutal normal hits with their enormous two handed weapons. Along with these, they have the most powerful single target skills, if they are buffed they can even take mages down with 1 strike. But barbarians are much more than brute melee soldiers. They have some crowd control abilities, all short ranged and requiring him to be close, but if he can pull them off the enemy is pretty much done for. They also have many area buffs in the form of warcries. Their signature one being "Onslaught", which increases everyone's run speed for a while and gives additional blunt damage for the first strike, it's the typical way to start a charge. Barbarians have their disadvantages too. Trying to use too many skills in a row eats up the barbarian's mana pool, which is one of the smallest ones. They don't have ranged attack, so an experienced Warlock or Marksman can take him down before they even reach him. Barbarians are for those who prefer quick combat, kill or get killed in a matter of seconds. They are made for the fast thinkers, getting close to the enemy and using the right skills can and will wreak havoc upon armies. They are for those that don't hesitate, beacause if they do so, they are dead.

Advantages & Disadvantages of a Barbarian

Advantages

  • Very high damage
  • Very good area spells
  • Very good speed
  • Ally buffs, such as bonus on damage, speed

Disadvantages

  • Almost exclusively melee range
  • Medium defense
  • Low mana reserve

Disciplines

As well as the Warrior disciplines, the Barbarian has 2 subclass-specific disciplines:

  • Warcries: strengthens a barbarian's damage and other abilities such as speed. Some skills also aid allies.
  • Two Handed Mastery: skills to be used with two-handed weapons.

Skills

As with all classes, each discipline of the Barbarian contains 10 skills. The skills for each discipline in order of lowest to highest level required are:

Warcries

        |   Increases strength at the expense of health.                         
        | name = Colossus
        | class = Barbarian           
        | discipline = Warcries
        | position = 1     
        | type = Constant
        | summary = Increases strength at the expense of health.
        | description = The barbarian is possessed by a rage she cannot control. She wins strength and dexterity at the expense of health. 
        | casting = 1       
        | range = 
        | cooldown = 60 
        | gcd = Short    
        | area = 
        | arc = 
        | cost = 120,150,180,210,240             
        | duration = 40
        | damage =          
        | debuff = 
        | selfdebuff = Health: -10% 
        | restore = 
        | buff = Strength: +10%, +20%, +30%, +40%, +50%             
        | other = 
        | affects = Self       
        | bug   = 
        | quote = "Beginner barbarians cannot control their rage too well"           
        | notes = 
        | icon = 
      }}
        |   Gives the barbarian increased physical defense.                         
        | name = Frenzy
        | class = Barbarian           
        | discipline = Warcries
        | position = 2     
        | type = Constant
        | summary = Gives the barbarian increased physical defense.
        | description = The barbarian becomes frenzied, ignoring the real amount of damage she receives. 
        | casting = 0       
        | range = 
        | cooldown = 90 
        | gcd = Short    
        | area = 
        | arc = 
        | cost = 65,80,95,110,125             
        | duration = 80
        | damage =          
        | debuff = 
        | selfdebuff =  
        | restore = 
        | buff = Resist physical damage:+5%,+8%,+12%,+16%,+20%             
        | other = 
        | affects = Self       
        | bug   = 
        | quote = "Surrender to your lust for carnage"           
        | notes = 
        | icon = 
      }}
  • {{skill/The surrounding allies receive a damage bonus.
        |   The surrounding allies receive a damage bonus.                         
        | name = Off with their Heads!!
        | class = Barbarian           
        | discipline = Warcries
        | position = 3     
        | type = Constant
        | summary = The surrounding allies receive a damage bonus.
        | description = Gives damage bonus to any ally. 
        | casting = 0       
        | range = 
        | cooldown = 60 
        | gcd = Very Short    
        | area = 10
        | arc = 
        | cost = 100,115,130,145,160             
        | duration = 60
        | damage =          
        | debuff = 
        | selfdebuff =  
        | restore = 
        | buff = Weapon Damage Bonus:+5%,+7%,+9%,+12%,+15%             
        | other = 
        | affects = Multiple allies       
        | bug   = 
        | quote = "Come on brothers! Graaaaah!"           
        | notes = 
        | icon = 
      }}
        |   Dizzies opponents in the area.                         
        | name = Howl
        | class = Barbarian           
        | discipline = Warcries
        | position = 6     
        | type = Constant
        | summary = Dizzies opponents in the area.
        | description = The barbarian screams, insults and howls. Her opponents can't concentrate enough to use their powers. 
        | casting = 0.5       
        | range = 
        | cooldown = 60 
        | gcd = Normal    
        | area = 6
        | arc = 
        | cost = 100, 120, 150, 175, 200             
        | duration = 2,3,4,5,6
        | damage =          
        | debuff = Dizzy
        | selfdebuff =  
        | restore = 
        | buff =              
        | other = 
        | affects = Multiple opponents       
        | bug   = 
        | quote = "My war cry will rip trough your puny words, just like my sword will rip through your guts"           
        | notes = 
        | icon = 
      }}
        |   Passively increases the barbarian's damage.                         
        | name = Overwhelming Strength
        | class = Barbarian           
        | discipline = Warcries
        | position = 8     
        | type = Passive
        | summary = Passively increases the barbarian's damage.
        | description = The barbarian gets a damage bonus on all attacks. 
        | casting =        
        | range = 
        | cooldown =  
        | gcd =     
        | area = 
        | arc = 
        | cost =              
        | duration = 
        | damage =          
        | debuff = 
        | selfdebuff =  
        | restore = 
        | buff = Weapon Damage Bonus:5%,7%,9%,12%,15%             
        | other = 
        | affects = Self       
        | bug   = 
        | quote = "You cannot match my raw power"           
        | notes = 
        | icon = 
      }}
        |   The barbarian gains big resistance to dizzy, immobilize, freeze, stun and knockdown.                         
        | name = Unstoppable Madness
        | class = Barbarian           
        | discipline = Warcries
        | position = 10     
        | type = Constant
        | summary = The barbarian gains big resistance to dizzy, immobilize, freeze, stun and knock down.
        | description = The barbarian enters a madness state in which he is almost immune to crowd control attempts. 
        | casting = 0       
        | range = 
        | cooldown = 40 
        | gcd = Very Short    
        | area = 
        | arc = 
        | cost = 220, 240, 260, 280, 300             
        | duration = 5, 6, 7, 8, 10
        | damage =          
        | debuff = 
        | selfdebuff =  
        | restore = 
        | buff = Resist stun: 70%,75%,80%,85%,90%;
                 Resist knock: 70%,75%,80%,85%,90%;
                 Resist dizzy: 70%,75%,80%,85%,90%;
                 Resist freeze: 70%,75%,80%,85%,90%;
                 Resist cannot attack: 70%, 75%, 80%, 85%, 90%;
                 Resist immobilize: 70%,75%,80%,85%,90%;             
        | other = 
        | affects = Self       
        | bug   = 
        | quote = "You can't mind control someone that has lost his mind"           
        | notes = 
        | icon = 
      }}

Two Handed Mastery