Charge: Difference between revisions

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<onlyinclude>{{skill | {{{1|}}} | name = Charge
  | class      = Warrior
  | discipline  = Slashing Weapons
  | position    = 1
  | type        = Direct
  | summary    = Increases the normal weapon damage.
  | description = Increases the effectiveness of attack and damage.
  | affects    = Self
  | casting    = 0
  | range      = <!-- Range (number only) -->
  | cooldown    = 7
  | area        = <!-- Area affected (number only) -->
  | cost        = 50,70,90,110,130
  | duration    = <!-- Duration of skill (only for Constant/Activable) (number only) -->
  | damage      = Weapon Damage: 100%;
Slashing Damage:30-50,50-80,90-130,120-150,150-200
  | debuff      = <!-- Any negative status changes or effects to enemies --> 
  | selfdebuff  = <!-- Any negative status changes or effects to self --> 
  | restore    = <!-- Increases to self/ally health/mana -->
  | buff        = <!-- Any positive status changes/effects to self/allies -->
  | other      = <!-- Any other per-level values -->
  | quote      = "Look for the right angle"


<noinclude>
  | notes = <!-- type general notes on power under here -->
</noinclude>}}</onlyinclude>

Revision as of 19:03, 8 June 2010

"Look for the right angle"


Charge is a Warrior power: the 1st of the Slashing Weapons discipline.

Increases the effectiveness of attack and damage.
Type: Direct
Discipline level: 1
Character level: 1
Affects: SelfCasting time: 0s (Instant)Cooldown time: 7sGlobal Cooldown:
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 50 70 90 110 130
 
Damage to enemies
Attack damage 100%
Slashing 30-50 50-80 90-130 120-150 150-200