Magic Barrier: Difference between revisions

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{{for|the "magic barrier" created by the powers [[Energy Barrier]] and [[Mana Pylon]]|Magic Barrier (Game Mechanic)}}
<onlyinclude>{{skill | {{{1|}}} | name = Magic Barrier
<onlyinclude>{{skill | {{{1|}}} | name = Magic Barrier
     | class      = Conjurer
     | class      = Conjurer
Line 8: Line 9:
     | range      = 25
     | range      = 25
     | cooldown    = 120
     | cooldown    = 120
    | area        = <!-- N/A -->
     | cost        = 250, 275, 300, 325, 350
     | cost        = 250, 275, 300, 325, 350
     | duration    = 120
     | duration    = 120
    | damage      = <!-- N/A -->
     | buff        = Resist [[magical damage]]: +10%, +15%, +20%, +25%, +30%
    | debuff      = <!-- N/A -->
    | selfdebuff  = <!-- N/A -->
    | restore    = <!-- N/A -->
     | buff        = Resist magical damage: +10%, +15%, +20%, +25%, +30%
    | other      = <!-- N/A -->
     | quote      = "Ok... lightning rod, extinguisher, heater. Bring it on!"
     | quote      = "Ok... lightning rod, extinguisher, heater. Bring it on!"
}}</onlyinclude>
'''Notes:'''


Great for characters with low [[damage|magical]] defense, like barbarians. Though with the cooldown time matching the spell's duration a conjurer can only support one other player with this spell.
<noinclude>
    | notes =
Great for characters with low [[magical damage]] defense, like barbarians. Though with the cooldown time matching the spell's duration a conjurer can only support one other player with this spell.
 
</noinclude>}}</onlyinclude>

Revision as of 14:59, 12 March 2009

For the "magic barrier" created by the powers Energy Barrier and Mana Pylon, see Magic Barrier (Game Mechanic).
"Ok... lightning rod, extinguisher, heater. Bring it on!"


Magic Barrier is a Conjurer power: the 9th of the Life discipline.

Gives magic resistance to the target.
Type: Constant
Discipline level: 17
Character level: 33
Affects: Casting time: 2s Range: 25mCooldown time: 120sGlobal Cooldown:
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 250 275 300 325 350
Spell duration 120s
 
Buffs
Resist magical damage +10% +15% +20% +25% +30%

Notes

Great for characters with low magical damage defense, like barbarians. Though with the cooldown time matching the spell's duration a conjurer can only support one other player with this spell.