Regenerate Self: Difference between revisions

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ROWiki>Erica conjurer
m 1.6.3 - Position in Life tree changed
ROWiki>Erica conjurer
m gcd, notes, links
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   | affects    = Self
   | affects    = Self
   | casting    = 1
   | casting    = 1
  | range      = <!-- N/A -->
   | cooldown    = 30
   | cooldown    = 30
   | area        = <!-- N/A -->
   | gcd        = Short
   | cost        = 70, 90, 110, 130, 150
   | cost        = 70, 90, 110, 130, 150
   | duration    = 30
   | duration    = 30
Line 16: Line 15:
   | debuff      = <!-- N/A -->
   | debuff      = <!-- N/A -->
   | selfdebuff  = <!-- N/A -->
   | selfdebuff  = <!-- N/A -->
   | restore    = Health (per second): +20, +25, +30, +35, +40
   | restore    = [[Health]] (per second): +20, +25, +30, +35, +40
   | buff        = <!-- N/A -->
   | buff        = <!-- N/A -->
   | other      = <!-- N/A -->
   | other      = <!-- N/A -->
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   | notes = <!-- type general notes on power under here -->
   | notes = <!-- type general notes on power under here -->
[[File:Regenerate_self.png|thumb|A regenerating conjurer]]
[[File:Regenerate_self.png|thumb|A regenerating conjurer]]
Regenerate Self won't save the conjurer in a moment of danger, but it uses the same amount of mana to heal nearly twice as much as [[Heal Self]].  The only drawback is that it heals this amount over time.
Regenerate Self won't save the conjurer in a moment of danger, but it uses the same amount of [[mana]] to heal nearly twice as much as [[Heal Self]].  The only drawback is that it heals this amount over time.
 
Regenerate Self can be used to heal the health taken by [[Ambitious Sacrifice]] while saving [[Heal Self]] for emergency situations, when large portions of health need to be healed quickly.  
}}
}}

Revision as of 03:52, 17 November 2010

"The light will mend my body and spirit, I just need time"


Regenerate Self is a Conjurer power: the 5th of the Life discipline.

Heals the caster over time.
Type: Constant
Discipline level: 9
Character level: 17
Affects: SelfCasting time: 1sCooldown time: 30sGlobal Cooldown: Short
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 70 90 110 130 150
Spell duration 30s
 
Restore
Health (per second) +20 +25 +30 +35 +40

Notes

A regenerating conjurer

Regenerate Self won't save the conjurer in a moment of danger, but it uses the same amount of mana to heal nearly twice as much as Heal Self. The only drawback is that it heals this amount over time.

Regenerate Self can be used to heal the health taken by Ambitious Sacrifice while saving Heal Self for emergency situations, when large portions of health need to be healed quickly.