Dodge: Difference between revisions
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ROWiki>Torg Snowflake No edit summary |
ROWiki>Robot Onteron m adding summary & affects fields and other fixes |
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<onlyinclude>{{skill | {{{1|}}} | name = Dodge | <onlyinclude>{{skill | {{{1|}}} | name = Dodge | ||
| class = Archer | |||
| discipline = Evasion | |||
| position = 1 | |||
| type = Constant | |||
| description = Improves evasion chances 25%. | | summary = Temporarily increases [[evade]] chance. | ||
| casting = 0 | | description = Improves evasion chances 25%. | ||
| affects = Self | |||
| casting = 0 | |||
| range = <!-- Range (number only) --> | |||
| cooldown = 45 | |||
| area = <!-- Area affected (number only) --> | |||
| cost = 60,80,100,120,140 | |||
| duration = 10,15,20,25,30 | |||
| damage = <!-- Damage to enemy health/mana --> | |||
| debuff = <!-- Any negative status changes or effects to enemies --> | |||
| selfdebuff = <!-- Any negative status changes or effects to self --> | |||
| restore = <!-- Increases to self/ally health/mana --> | |||
| buff = Evade: +25% | |||
| other = <!-- Any other per-level values --> | |||
| quote = "Evasion rule 1: Move away from things that hurt" | |||
<noinclude> | |||
| notes = <!-- type general notes on power under here --> | |||
Dodge provides a short lived evasion bonus. This is a nice way to survive dangerous situations when mana is running out, or cooldowns avoid the use of more effective defensive or scape spells. | |||
When used, a green light spirals it's way up trough the archer quickly. | When used, a green light spirals it's way up trough the archer quickly. | ||
}}</onlyinclude> | |||
</noinclude>}}</onlyinclude> |
Revision as of 16:43, 25 June 2009
"Evasion rule 1: Move away from things that hurt"
Dodge is a Archer power: the 1st of the Evasion discipline.
![]() Improves evasion chances 25%.
|
Type: Constant |
Discipline level: 1 | |
Character level: 1 | |
Affects: SelfCasting time: 0s (Instant)Cooldown time: 45sGlobal Cooldown: |
Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|
Mana cost | 60 | 80 | 100 | 120 | 140 |
Spell duration | 10s | 15s | 20s | 25s | 30s |
Buffs | |||||
Evade | +25% |
Notes
Dodge provides a short lived evasion bonus. This is a nice way to survive dangerous situations when mana is running out, or cooldowns avoid the use of more effective defensive or scape spells.
When used, a green light spirals it's way up trough the archer quickly.