Martial Reflexes: Difference between revisions
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ROWiki>Necrovarus No edit summary |
ROWiki>-Mongoose- 1.1.12 update |
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| gcd = Short | | gcd = Short | ||
| cost = 340,380,420,460,500 | | cost = 340,380,420,460,500 | ||
| duration = 40,60, | | duration = 40, 50, 60, 70, 100 | ||
| buff = [[Critical hit chance]]: +100% | | buff = [[Critical hit chance]]: +100%, +135%, +170%, +225%, +300% | ||
| quote = "Fear the skills of a weaponmaster" | | quote = "Fear the skills of a weaponmaster" | ||
Line 19: | Line 19: | ||
===Documented changes=== | ===Documented changes=== | ||
*Version 1.1.12 (2015/5/22): Critical chance increases with level. Duration changed to 40 / 50 / 60 / 70 / 100. | |||
*Version 1.0.6 (2009/5/21): Casting time reduced. | *Version 1.0.6 (2009/5/21): Casting time reduced. | ||
</noinclude>}}</onlyinclude> | </noinclude>}}</onlyinclude> |
Revision as of 14:58, 23 May 2015
"Fear the skills of a weaponmaster"
Martial Reflexes is a Warrior power: the 10th and final of the Tactics discipline.
![]() The warrior increases the critical hit chance to twice the normal rate.
|
Type: Constant |
Discipline level: 19 | |
Character level: 37 | |
Affects: SelfCasting time: 1.5sCooldown time: 180sGlobal Cooldown: Short |
Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|
Mana cost | 340 | 380 | 420 | 460 | 500 |
Spell duration | 40s | 50s | 60s | 70s | 100s |
Buffs | |||||
Critical hit chance | +100% | +135% | +170% | +225% | +300% |
Notes
Martial Reflexes effectively doubles a Warriors Critical hit chance, allowing them to dish out large amounts of damage.
Documented changes
- Version 1.1.12 (2015/5/22): Critical chance increases with level. Duration changed to 40 / 50 / 60 / 70 / 100.
- Version 1.0.6 (2009/5/21): Casting time reduced.