Martial Reflexes: Difference between revisions

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     | type        = Constant
     | type        = Constant
     | description = The warrior increases the critical hit chance to twice the normal rate.
     | description = The warrior increases the critical hit chance to twice the normal rate.
     | casting     = 5
     | affects     = Self
     | range      = <!-- Range (number only) -->
     | casting    = 1.5
     | cooldown    = 180
     | cooldown    = 180
    | area        = <!-- Area affected (number only) -->
     | cost        = 340,380,420,460,500
     | cost        = 340,380,420,460,500
     | duration    = 40,60,80,100,120
     | duration    = 40,60,80,100,120
    | damage      = <!-- Damage to enemy health/mana -->
     | buff        = [[Critical hit chance]]: +100%
    | debuff      = <!-- Any negative status changes or effects to enemies --> 
    | selfdebuff  = <!-- Any negative status changes or effects to self --> 
    | restore    = <!-- Increases to self/ally health/mana -->
     | buff        = Critical hit chance: 100%
    | other      = <!-- Any other per-level values -->
     | quote      = "Fear the skills of a weaponmaster"
     | quote      = "Fear the skills of a weaponmaster"
}}</onlyinclude>
 
<noinclude>
    | notes =
 
</noinclude>}}</onlyinclude>

Revision as of 11:48, 22 May 2009

"Fear the skills of a weaponmaster"


Martial Reflexes is a Warrior power: the 10th and final of the Tactics discipline.

The warrior increases the critical hit chance to twice the normal rate.
Type: Constant
Discipline level: 19
Character level: 37
Affects: SelfCasting time: 1.5sCooldown time: 180sGlobal Cooldown:
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 340 380 420 460 500
Spell duration 40s 60s 80s 100s 120s
 
Buffs
Critical hit chance +100%